https://github.com/GodotModding/godot-mod-tool/blob/63e2e4cf108083494c545f3904ee5a78ee9d2bcd/addons/mod_tool/global/store.gd#L46-L48 `_exit_tree()` is not called if the editor crashes. This happens quite often when the editor is restarted via *Project* -> *Reload Current Project*.
godot-mod-tool/addons/mod_tool/global/store.gd
Lines 46 to 48 in 63e2e4c
_exit_tree()is not called if the editor crashes. This happens quite often when the editor is restarted via Project -> Reload Current Project.