diff --git a/BashScript-setupGodotProjectDirectoryStructure b/BashScript-setupGodotProjectDirectoryStructure
index d624904..3759ae8 100755
--- a/BashScript-setupGodotProjectDirectoryStructure
+++ b/BashScript-setupGodotProjectDirectoryStructure
@@ -1,38 +1,48 @@
#!/bin/bash
-echo
-read -p "Are you sure you are in the root folder of the Godot project you want to create the structure for? (y/n): " userOk
-
-if [ $userOk != 'y' ] && [ $userOk != 'Y' ]; then
- echo
- echo "Please move to the appropriate directory and run this script again."
- echo
- exit 0
-fi
-
-#make addons directory
-mkdir addons
-echo "Addons directory created"
-
-# make assets directory and sub-directories
-mkdir assets
-cd assets
-mkdir -p audio/sounds_effects audio/music art/sprites art/spritesheets art/textures art/tilesets
-cd ..
-echo "Assets directory and sub-directories created"
-
-# make scenes directory and sub-directories
-mkdir scenes
-cd scenes
-mkdir characters components effects items levels weapons world_objects
-cd characters
-mkdir enemies bosses npcs
-cd ../..
-echo "Scenes directory and sub-directories created"
-
-# make scripts directory and sub-directories
-mkdir -p scripts/autoloads
-echo "Scripts directory and sub-directories created"
+validate_project_dir () {
+ if [ ! -f project.godot ]; then
+ echo
+ echo "Please move to the appropriate directory and run this script again."
+ echo
+ exit 1
+ fi
+}
+
+create_addons_dirs () {
+ mkdir -p addons
+ echo "Addons directory created"
+}
+
+create_assets_dirs () {
+ # Audio
+ mkdir -p assets/audio/sounds_effects assets/audio/music
+ # Art
+ mkdir -p assets/art/sprites assets/art/spritesheets assets/art/textures assets/art/tilesets
+ echo "Assets directory and sub-directories created"
+}
+
+create_scenes_dirs () {
+ # Charactor Scenes
+ mkdir -p scenes/characters/enemies scenes/characters/bosses scenes/characters/npcs
+ # Other Scenes
+ mkdir -p scenes/components scenes/effects scenes/items scenes/levels scenes/weapons scenes/world_objects
+ echo "Scenes directory and sub-directories created"
+}
+
+create_scripts_dirs () {
+ mkdir -p scripts/autoloads
+ echo "Scripts directory and sub-directories created"
+}
+
+## Execution Chain
+echo # Padding from previous terminal executions
+validate_project_dir
+
+# Create Directories
+create_addons_dirs
+create_assets_dirs
+create_scenes_dirs
+create_scripts_dirs
echo "Done creating Godot project directory structure."
-
diff --git a/README.md b/README.md
index a88f731..569c984 100644
--- a/README.md
+++ b/README.md
@@ -1,6 +1,19 @@
## Any software tools you make to add convenience to the development process
-### BashScript-setupGodotProjectDirectoryStructure
-Bash script (so should work on Linux and Mac, but now Windows) to setups a starting project directory structure. This is just a directory structure I made based on personal preferences, once we decide on a standard directory structure for the community we can update this to match that decision. Also gonna need a Windows user to make a version of the script that works in Windows.
-
-Usage: After you make an empty Godot project, run this script in the project's root folder.
+### Directory Tree Setup Scripts
+
+The following scripts can be used in an empty Godot project to create a basic directory structure. The scripts should be run from inside the base/root directory of the project.
+
+#### BashScript-setupGodotProjectDirectoryStructure
+
+Should work in any shell that can interpret Bash. For Linux, macOS; should work with Git for Windows' Bash shell as well.
+
+Current implementation does not prompt for user confirmation, and may be run headless or in an active terminal.
+
+#### BatchScript-setupGodotProjectDirectoryStructure
+
+*Initial Commit by [basile-laderchi](https://github.com/basile-laderchi).*
+
+Similar function as the Bash script, but intended for use in traditonal Windows NT environment. Execute with Windows' Command Prompt (`cmd.exe`).
+
+Current implementation asks for user confirmation.