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Description
The core of the game is a laywer making money by suing inventions using his patents.
- Story
- 1.1. Plot
- 1.2. Goal
- 1.3. Impressions
- Patents
- 2.1. Formula
- 2.2. Structure
- 2.3. Progress bar
- 2.4. Round corners
- 2.5. TSB - Triangle Serial Bus
- 2.6. Walkman
- 2.7. Fan
- 2.8. Play button
- Inventions
- 3.1. Structure
- 3.2. Progress bar
- 3.2.1 Loading screen
- 3.2.2. Installer
- 3.2.3. Updater
- 3.2.4. Battery
- 3.2.5. Scrollbar
- 3.3. Round corners
- 3.3.1. Donate button
- 3.4. TSB - Triangle Serial Bus
- 3.5. Walkman
- 3.5.1. Watch
- 3.5.2. Hotplate
- 3.5.3. Kill switch
- 3.5.4. Base cap
- 3.5.5. Lost Walkman
- Shop
- Convincability
Story
Earn a house at the bahamas by suing other inventions using your patents.
Plot
Intro with sad music starts playing. Developer at an open source project are shown, how they fight. Thunderstorm, rain, wind in the background. Inversion card flies in. Music stops. Bahama vibe music starts playing with intro: BAHAMA 🍌 The player dreams of a house at the bahamas, living in peace and harmony. Sippin' drinks and go to the beach every day. To reach this goal, the player wants to be the best patent troll out there defending patents and gaining money. Starting with a vague patent and low skills, the first lawsuits are hard to make. Deals have to be made with low earnings. As the player wins more lawsuits, gains more money and experience, it's easier to win more advanced ones. New patents can be bought, and so on.
Goal
Earn 1.400.000$ for the house at the bahamas.
Impressions
Patents
Patents are needed to make and win lawsuits against new inventions. A patent consists of an abstract invention including a discription why it is unique and differs it from everything else. Each patent has several properties, shown in the draft and described in its description.
Each patent can be used against 5 inventions. If the player choose the wrong patent, the judge will deny the lawsuit. Within a lawsuit, the player has to choose an argument why the invention violates the patent: color, function, shape, charisma.
The player has a convincibility per argument that can be skilled throughout the game to up to 20% max.
Formula
- The function
P(x,y)is simply a hashPstoring the probability of a propertyxandylikeP[x][y]. - Each invention
(I)has a probability per argument(A)(color, function, shape, charisma) to win:P(A,I) = <probability>. - The player has for each argument
(A)a convincibility(C):P(A,C) = <probability>. - An argument can be won if a random percentage value is within the sum of both probabilities:
<rand> <= P(A,I) + P(A,C).
Structure
A patent consits of:
- name (e.g.
progress bar) - gibberish id (e.g.
#519.a/c9) - description/definition (e.g. horizontal bar that visualizes progress)
- sketch with explaination
Progress bar
- Name:
Progress bar - ID:
#128.2/a4 - Description:
- progress visualization
- full bar is 100%
- empty bar is 0%
- 1 bar containing the progress visual
- 2 left progress indicated by an empty bar
- 3 finished progress indicated by a filled bar
- 4 numeric value expression the finished progress in percent from 0 to 100
Round corners
- Name:
Round Corners - ID:
#8.2/z3 - Description:
- two 90° lines connected with a corner consisting of a quarter circle
- this corner is defined as
round corner - 1 vertical line
- 2 horizontal line
- 3 quarter circle
round cornerconnecting lines 1 and 2 with a 90° angle
TSB - Triangle Serial Bus
- Name:
Triangle Serial Bus - ID:
#512.1/c9 - Description:
- Next generation serial bus connector
- triangle shaped
- needs at least three attempts to plug it in right
- 1 connector
- 2 blue cable indicating speed
- 3 isolator to keep the speed inside
Walkman
- Name:
Walkman - ID:
#64.5/a4 - Description:
- 1 A button for recording audio
- 2 Buttons which manipulate the audio-flow
- 3 Reel
Fan
- Name:
Fan - ID:
#32.9/p3 - Description:
- 1
Play button
- Name:
Play button - ID:
#2.3/u4 - Description:
Inventions
Inventions are new products by other people that may violate against the players patents. They aren't as equaly detailed described as patents. Each patent has 5 inventions. Each invention has a probability value for each argument color, function, shape and charisma, where charisma is always zero.
Structure
- Title (e.g.
DOWNld) - Description (e.g. downloads everything showing progress with a bar)
- Sketch
Progress bar
Loading screen
- Title:
Loading screen - Description: A screen showing the progress of the game assets loaded into the RAM.
Installer
- Title:
Installer - Desription: Monitor the progress of a software installation.
Updater
- Title:
Updater - Description: Shows the progress of a system update
Battery
- Title:
Battery - Description: Show status of the mobile phones battery
Scrollbar
- Title:
Scrollbar - Description: Navigate through and shows position of large text
Round edges
Donate button
- Title:
Donate button - Description: Astethic round edged donate button to let people spend more money.
TSB - Triangle Serial Bus
Camera
- Title:
Camera - Description: Vintage camera with high-speed TSB connector.
Printer
- Title:
Printer - Description: Print documents and pictures with the high-speed TSB connector
Hub
- Title:
Hub - Description: Connect multiple TSB devices, like a camera or printer, via our hub together.
TSB Hacker
- Title:
TSB - Description: Sniff and manipulate packets transmit via the TSB connector.
Bed
- Title:
Immersion bed - Description: The immersion bed let's you dive into beautiful foreign worlds powered by TSB.
Aluminati
- Title:
Aluminati Badge - Description: Identify your conspirancy friends with the Aluminati badge.
Walkman
Watch
- Title:
Watch - Description: High precision watch with audio recording function. Just press the red button and start speaking.
Hotplate
- Title:
Hyperplate cassete deck - Description: A hot plate that warms up quickly. The two plates look a bit like an old-fashioned cassette
Kill switch
- Title:
Kill switch - Description: Turn off electrical devices immediately by smashing the big red button.
Base cap
- Title:
Recursive Base cap - Description: Base cap with camera and display recording the count of people looking at the display.
Lost walkman
- Title:
Lost walkman - Description: Submission for the Godot Wild Jam 35
Fan
Fridge
- Title:
Fridge - Description: Cools down your food bottom line.
Shamrock
- Title:
Shamrock - Description: Literal luck with hand-crafted shamrocks. 100% success garantee.
Ventilator
- Title:
Ventilator - Description: Cools down your face in seconds. Perfectly for hot summers.
Eternal light
- Title:
Eternal light - Description: This light will glow for you until eternity. Don't lick or touch with your eyes!
Play button
Mobile
- Title:
Mobile - Description: Those trinangle-shaped little things will dandle you to sleep.
Alien mask
- Title
Alien mask - Description: Mask that tranforms you in the old fashioned '74 alien, "that never existed". Faith in humanity, inversed!
Pro player
- Title:
Pro player - Description: Player for your favorite MPEG or flash videos! Doesn't need any updates, forever!
Arrow keys poster
- Title:
Arrow key poster - Description: This detail will spice up your gamer lifestyle. Show every vistor of your residence that you have tru style!
Speaker
- Title:
Speaker - Description: Special hand-crafted speaker.
Shop
The player earns/looses money with each lawsuit and can spend it for new patents.
To keep the balance between free-will of the player and the limited amount of choices in the game, the prices for patents are growing exponential.
| # Patent | price |
|---|---|
| 1 | free |
| 2 | 500$ |
| 3 | 1000$ |
| 4 | 2000$ |
| 5 | 4000$ |
| 6 | 8000$ |
Convincability
The ability to increase the probability for an argument in a lawsuit. The player has a skill for each argument plus charisma:
- color
- function
- shape
- charisma
The convincability-value is within [0,20]. It gets added to the argument-probability of the invention within a lawsuit.


































