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Description
I have problems with dissapearing instances when they are still clearly in view and within the bounding box when looking in cesium.js. I have tried multiple combinatinations of single models, multiple models and with and without using --use_i3dm. I have also tried with and without textures but the problems persists. The goal is to have multiple tree models working without dissapearing from view when you are up close.
Example command I use:
i3dm.export.exe -c Host=127.0.0.1;Username=postgres;Password=password1234%;Database=fme_test;Port=5432;sslmode=prefer -t globe.tommelilla_trees_export_i3dm -o C:\work\tomelilla\testoutput_cross_cluster7 -g 700 --geometrycolumn geom --max_features_per_tile 2000 --use_external_model true --use_clustering false --boundingvolume_heights 0,30
Do you know if there is any fix I can do to my gltf models to get it working better? I have attached a simple model I tested with.