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Hey Garrett, I hope you are doing well. First of all I want to congratulate you on the work you've done, it's a work of art. I'm working on a little personal project on three.js (R3F actually), and I'd love to integrate your ocean, so I was wondering if you know if there's any implementation of your work on it? I wish I could convert it myself but I have no knowledge on Unity and I'm not that savvy on R3F either.
There's another project (that my project is also based on) that I believe could benefit from this ocean: Three Geospatial. They are rendering the Earth's atmosphere using Eric Bruneton’s Precomputed Atmospheric Scattering plus volumetric clouds, stars and other effects, which gives it a very realistic look, I believe your ocean would be the icing on the cake. Their focus is geospatial rendering.
While I'm not part of their team, that shouldn't stop me from inviting you to have a look at their project and, if you feel like it and have time, contribute to it :) shotamatsuda is a really nice guy and I'm sure he would be more than happy to have you on the project. He's currently working on WebGPU support.
Have a great day and wish you the best on your current and future projects.