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Description
Hey there Taka,
DTM is usually pretty speedy -- for example, .rep(1000) or .rep(10000) create a lot of data and resolve in <10ms.
But I've noticed measurable delays when creating multiple dtm.arrays. For example --
for (var i=0;i<1000;i++) {
dtm.data(0)
}
takes about 400ms to resolve for me, which is quite a bit of time, actually!
I know this is because creating a new dtm.array involves creating many new variables in different scopes, a lot of traversal, looping, etc.
But I wonder if you have advice on any way to make this take less time. Are there extensions of the dtm.array class which are rarely used, or disposable? Is there a way to create a "lightweight" dtm array with only the core methods? Or do you have ideas about an aspect of the code that might be causing the delay? I may do some hunting as well. : )
I ask because I am using dtm to create melodic patterns that are looped indefinitely. They use randomness so they need to be re-evaluated upon each loop. Therefore, I find myself creating a lot dtm arrays quite rapidly.
Sorry to keep bugging you. : ) This is not a time sensitive question -- respond at your liesure.
Project is going great. Thank you!