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This repository was archived by the owner on Feb 15, 2022. It is now read-only.
Hi,
I am using precompiled Helios. It seems extremely slow on my machine (small scene with only 5 cars, .scene file is around 50MB, taking one scan with Riegl VZ400). I am using a quad-core laptop with i5-7300HQ and graphics card. Scanning only 90 degree roughly takes up to 40 minutes (GUI) or around 10 minutes (headless). Both ways produce 100% cpu load on all cores.
Is this normal behavior?
Maybe there is a way to speed it up? For instance I do not need full-wave information. Can I disable this feature?
I tried lowering <FWFSettings numFullwaveBins="..." /> in the surveys xml. But :
0 -> Error
small number -> "Broke after ... iterations" appears very often
Also that doesn't seem to speed up the process.
Hope you can help. I wrote a converter from Blender to Helios for my research and want to process some bigger scenes.