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TH score update: VOLCANO #957

@matamadio

Description

@matamadio

Hazard Processing Method

  • Data Source: VEI buffered polygons (GeoPackage)
  • Unit: VEI (Volcanic Explosivity Index)
  • Default Value Threshold: 2 (not used for scoring)
  • Default Area Threshold: 3%

Workflow:

  1. Perform spatial intersection with admin units
  2. If no intersection: Score = -1 (not affected - outside volcano hazard zone)
  3. Calculate intersection area as percentage of admin unit area
  4. Find maximum VEI where intersection area ≥ area threshold %
  5. If max VEI = 0 (no VEI meets area threshold): Score = -1 (not affected)
  6. Remap qualifying VEI to hazard score using ranges:
    • VEI < 2 → Score 0 (no hazard)
    • VEI 2-3 → Score 0
    • VEI 3-4 → Score 1
    • VEI 4-5 → Score 2
    • VEI > 5 → Score 3

Scoring Logic:

  • Outside VEI buffers → Score -1 (not affected)
  • Inside buffers but no VEI meets area threshold → Score -1 (not affected)
  • Maximum qualifying VEI determines score (0-3)
  • Value threshold parameter is disabled (area-based only)

Output Columns:

  • VEI_max: Maximum qualifying VEI value
  • Hazard_score: Final remapped score

Comparison

Image

New score distribution: ADM2

Image

New score distribution: URBAN

Image

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