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Lobe2D 12 has not released yet, but based on the current changelog there's some things that'll want changing either when it does, or before
- File paths using . instead of / (recommended behaviour already) has been deprecated
- love.filesystem.exists will no longer be deprecated, so maybe use instead of getInfo
- Accelerometers are now part of the sensors module (everywhere). Previously on Android they counted as joysticks, so I had code to work around that which probably won't be needed anymore.
- ^ acceleratorjoystick module is now default off, so doesn't need specifying in conf.lua
- Hopefully new media module will land with support for AV1 or another modern video format - changing to this format could roughly half video file size and potentially fix playback issues (intense blocky-ness) that sometimes occur on Android
- Text has been renamed to TextBatch
- HighDPI changes?
- New Vulkan graphics backend 👀
- Likely other changes I'm unaware/not happened yet
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