Module Version: v0.6.9
Describe the bug
An actor with an Active Effect with a macro.tokenMagic attribute set to the value of a preset will not have that preset applied/removed when the active effect is enabled.
To Reproduce
Steps to reproduce the behavior:
- Place an actor token on the board.
- Add an active effect to the actor's character sheet.
- Add a property for
macro.tokenMagic with a Change Mode of custom and Effect Value of outline
- Enable the effect.
- Notice that the preset token magic effect doesn't get applied.
Expected behavior
When the active effect is enabled, the token magic effect is applied.
Screenshots

Browser:
Foundry Version:
12.331
Game System:
D&D 4.0.4
Additional context
It is possible I'm using this feature wrong, but all of the tutorials online suggest this is how to do it and the instructions in the Readme don't say anything about setting macro.tokenMagic from active effects.
Module Version: v0.6.9
Describe the bug
An actor with an Active Effect with a
macro.tokenMagicattribute set to the value of a preset will not have that preset applied/removed when the active effect is enabled.To Reproduce
Steps to reproduce the behavior:
macro.tokenMagicwith a Change Mode ofcustomand Effect Value ofoutlineExpected behavior
When the active effect is enabled, the token magic effect is applied.
Screenshots

Browser:
Foundry Version:
12.331
Game System:
D&D 4.0.4
Additional context
It is possible I'm using this feature wrong, but all of the tutorials online suggest this is how to do it and the instructions in the Readme don't say anything about setting
macro.tokenMagicfrom active effects.