From 19e157bc771e379b67e3530db8743b6a25a7ea06 Mon Sep 17 00:00:00 2001 From: Super <84590915+SuperGDPWYL@users.noreply.github.com> Date: Wed, 28 Jan 2026 18:27:50 +0000 Subject: [PATCH 1/5] Create hitman.md --- src/design/masks/crew/hitman.md | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 src/design/masks/crew/hitman.md diff --git a/src/design/masks/crew/hitman.md b/src/design/masks/crew/hitman.md new file mode 100644 index 0000000..1236eb0 --- /dev/null +++ b/src/design/masks/crew/hitman.md @@ -0,0 +1,22 @@ +# Hitman + +> **Name:** Hitman +> +> **Troupe:** [Crew](../crew.md) +> +> **Archetypes:** Murderer +> +> **Description:** Use the [clues](../../characters/clues.md) given to you to identify and kill your target. +> +> **Objectives:** Kill the (1-2) people your clues are referring to. +> +> *Could you just show me your eyes real quick... oh, yep. Sorry about this, it's nothing personal.* + +## Concept +The Hitman is a mask that, similarly to the [Insider](./insider.md), receives a cache, containing a page giving clues pointing toward particular people on the station. Their objective is to kill the people their clues refer to. + +## Abilities +No abilities beyond their cache. + +## Gameplay +The Hitman serves as an evil counterpart to the Insider and other clue-based masks, making members of the crew think twice about freely revealing their hair or eye colour, providing cover for [Traitors](../traitors.md). As a result of this, the Hitman will likely act similarly to the Insider, with the exception of having to commit murder once the Hitman's figured out their targets. From 2a337860093e33ecf79b179c48898862a1ea4e16 Mon Sep 17 00:00:00 2001 From: Super <84590915+SuperGDPWYL@users.noreply.github.com> Date: Wed, 28 Jan 2026 18:28:54 +0000 Subject: [PATCH 2/5] Update hitman.md --- src/design/masks/crew/hitman.md | 1 + 1 file changed, 1 insertion(+) diff --git a/src/design/masks/crew/hitman.md b/src/design/masks/crew/hitman.md index 1236eb0..ad94362 100644 --- a/src/design/masks/crew/hitman.md +++ b/src/design/masks/crew/hitman.md @@ -1,4 +1,5 @@ # Hitman +{{#template ../../../templates/unimplemented.md }} > **Name:** Hitman > From 82b5b2a6960da36e887124cf2ef6645b2bdc800b Mon Sep 17 00:00:00 2001 From: Super <84590915+SuperGDPWYL@users.noreply.github.com> Date: Wed, 28 Jan 2026 18:32:47 +0000 Subject: [PATCH 3/5] Update SUMMARY.md --- src/SUMMARY.md | 1 + 1 file changed, 1 insertion(+) diff --git a/src/SUMMARY.md b/src/SUMMARY.md index aaffbc2..cedde22 100644 --- a/src/SUMMARY.md +++ b/src/SUMMARY.md @@ -82,6 +82,7 @@ - [Glutton](design/masks/crew/glutton.md) - [Guzzler](design/masks/crew/guzzler.md) - [Hater](design/masks/crew/hater.md) + - [Hitman](design/masks/crew/hitman.md) - [Insider](design/masks/crew/insider.md) - [Loyalist](design/masks/crew/loyalist.md) - [Martyr](design/masks/crew/martyr.md) From 71c27d3dfddba841f94199fbbde4588e3dabaa53 Mon Sep 17 00:00:00 2001 From: Super <84590915+SuperGDPWYL@users.noreply.github.com> Date: Wed, 28 Jan 2026 19:55:10 +0000 Subject: [PATCH 4/5] Update hitman.md --- src/design/masks/crew/hitman.md | 18 +++++++++++++----- 1 file changed, 13 insertions(+), 5 deletions(-) diff --git a/src/design/masks/crew/hitman.md b/src/design/masks/crew/hitman.md index ad94362..ca1cc3a 100644 --- a/src/design/masks/crew/hitman.md +++ b/src/design/masks/crew/hitman.md @@ -7,17 +7,25 @@ > > **Archetypes:** Murderer > -> **Description:** Use the [clues](../../characters/clues.md) given to you to identify and kill your target. +> **Description:** Use the [clues](../../characters/clues.md) given to you to identify and kill your targets. > -> **Objectives:** Kill the (1-2) people your clues are referring to. +> **Objectives:** Be the one to kill the (1-2) people your clues are referring to. > > *Could you just show me your eyes real quick... oh, yep. Sorry about this, it's nothing personal.* ## Concept -The Hitman is a mask that, similarly to the [Insider](./insider.md), receives a cache, containing a page giving clues pointing toward particular people on the station. Their objective is to kill the people their clues refer to. +The Hitman is a mask that, similarly to the [Insider](./insider.md), receives a cache, containing dossiers each giving clues pointing toward a particular person on the station. Their objective is to identify, hunt down and kill the people their clues refer to, while still minimising other casualties in order to avoid sabotaging telescience beyond what is necessary. Due to the chaotic situation on-station, they might have to race against the Syndicate, serial killers, the environment and other murderous individuals in order to secure their paycheck. ## Abilities -No abilities beyond their cache. +No abilities beyond their cache, which contains one dossier with clues on it per target, like this: +``` +Info on "Osaka": +Male +Blue hair +Red eyes +``` +Their cache also contains a silenced 9mm pistol and a spare magazine, for carrying out the kills. +Each of their objectives refers to the respective codename in their dossier. ## Gameplay -The Hitman serves as an evil counterpart to the Insider and other clue-based masks, making members of the crew think twice about freely revealing their hair or eye colour, providing cover for [Traitors](../traitors.md). As a result of this, the Hitman will likely act similarly to the Insider, with the exception of having to commit murder once the Hitman's figured out their targets. +The Hitman serves as an evil counterpart to the Insider and other clue-based masks, making members of the crew think twice about freely revealing their hair or eye colour, providing cover for [Traitors](../traitors.md). As a result of this, the Hitman will likely act similarly to the Insider, with the exception of having to commit murder once the Hitman's figured out their targets. Notably, unlike other crew killing masks like the [Veteran](./veteran.md) or [Avenger](./avenger.md), the Hitman will be committing murder unprovoked, meaning that randomly attacking a person is no longer practically a sure-fire tell of a person being a Traitor; an [Assassin](../traitors/assassin.md) who has hidden or used their knockout medipens may be able to pass themselves off as a Hitman, especially if they've prepared fake dossiers suitable for the Syndicate's targets. Security will likely have to be more tolerant of unprovoked murderers in order to avoid losing the crew even more of their own. Additionally, despite their murderous intent, the Hitman is still a crew member who wants telescience done at the end of the day, meaning that despite the fact that they want a certain few people gone for whatever reason, they may end up being a valuable asset for the crew regardless once they're done... or find themselves facing the wrath of a [Phantom](./phantom.md), [Martyr](./martyr.md) or Avenger. From 360a1d94f060bd029a7434c7cc587bf058d14628 Mon Sep 17 00:00:00 2001 From: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Date: Thu, 29 Jan 2026 09:21:57 -0500 Subject: [PATCH 5/5] Fix link --- src/design/masks/crew/hitman.md | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/design/masks/crew/hitman.md b/src/design/masks/crew/hitman.md index ca1cc3a..eb01c94 100644 --- a/src/design/masks/crew/hitman.md +++ b/src/design/masks/crew/hitman.md @@ -28,4 +28,10 @@ Their cache also contains a silenced 9mm pistol and a spare magazine, for carryi Each of their objectives refers to the respective codename in their dossier. ## Gameplay -The Hitman serves as an evil counterpart to the Insider and other clue-based masks, making members of the crew think twice about freely revealing their hair or eye colour, providing cover for [Traitors](../traitors.md). As a result of this, the Hitman will likely act similarly to the Insider, with the exception of having to commit murder once the Hitman's figured out their targets. Notably, unlike other crew killing masks like the [Veteran](./veteran.md) or [Avenger](./avenger.md), the Hitman will be committing murder unprovoked, meaning that randomly attacking a person is no longer practically a sure-fire tell of a person being a Traitor; an [Assassin](../traitors/assassin.md) who has hidden or used their knockout medipens may be able to pass themselves off as a Hitman, especially if they've prepared fake dossiers suitable for the Syndicate's targets. Security will likely have to be more tolerant of unprovoked murderers in order to avoid losing the crew even more of their own. Additionally, despite their murderous intent, the Hitman is still a crew member who wants telescience done at the end of the day, meaning that despite the fact that they want a certain few people gone for whatever reason, they may end up being a valuable asset for the crew regardless once they're done... or find themselves facing the wrath of a [Phantom](./phantom.md), [Martyr](./martyr.md) or Avenger. +The Hitman serves as an evil counterpart to the Insider and other clue-based masks, making members of the crew think twice about freely revealing their hair or eye colour, providing cover for [Traitors](../traitors.md). +As a result of this, the Hitman will likely act similarly to the Insider, with the exception of having to commit murder once the Hitman's figured out their targets. + +Notably, unlike other crew killing masks like the [Veteran](./veteran.md) or [Avenger](./avenger.md), the Hitman will be committing murder unprovoked, meaning that randomly attacking a person is no longer practically a sure-fire tell of a person being a Traitor; an [Assassin](../traitor/assassin.md) who has hidden or used their knockout medipens may be able to pass themselves off as a Hitman, especially if they've prepared fake dossiers suitable for the Syndicate's targets. +Security will likely have to be more tolerant of unprovoked murderers in order to avoid losing the crew even more of their own. + +Additionally, despite their murderous intent, the Hitman is still a crew member who wants telescience done at the end of the day, meaning that despite the fact that they want a certain few people gone for whatever reason, they may end up being a valuable asset for the crew regardless once they're done... or find themselves facing the wrath of a [Phantom](./phantom.md), [Martyr](./martyr.md) or Avenger.