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The static data #6

@volgar1x

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@volgar1x

Hi,

Since the player selection is done, we have to load some data needed by the game : the static data.
I thought it would be great if we have a dev and a prod modes. Data in dev mode will be stored on a Redis server and those in prod mode will be compiled from the Redis server on the file system.

We have to load :

  • spells
  • items
  • item sets
  • maps
  • npcs
  • mobs
  • houses
  • dungeons
  • quests
  • mounts
  • reply for more

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