Skip to content

Would World Space UI Be Possible? #27

@Doprez

Description

@Doprez

Hello, I was curious if there were any hints as to how or if 3D world space UI could be possible with this library?

From what I understand the rendering is done on a 2D plane that is reliant on the viewport height and width with no option for quaternion rotations. Unless I'm supposed to do the 3d calculations in my case for the StrideRenderer with the Draw methods?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions