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Description
Hello, I have an issue on my server where some of the mobs have seemingly frozen at random. I believe this occurred sometime around the update to 1.16. The mobs can be pushed, but they don't move, eat, turn their heads, or anything. They are behaving in a similar way to how mobs behave when they are outside of EntityTrackerFixer's range. It's almost as though EntityTrackerFixer has forgotten that these mobs exist and it is no longer checking them anymore to reactivate them. I have tried removing EntityTrackerFixer and all of my other plugins, and the problem does not go away. It is as if these particular mobs are in an 'off' state and are waiting to be turned back on.
Would it possible for EntityTrackerFixer to add a feature where it can look for mobs in the radius of the player that are untracked and turn them back on?