From f172922df5c949e445145afc53955d88abd8459f Mon Sep 17 00:00:00 2001 From: Zeta Arcade Date: Sun, 11 Jan 2026 17:10:14 +0000 Subject: [PATCH 1/2] v73 Netcode Patch --- Plugin.cs | 2 +- SpectateEnemy.csproj | 19 +++++++++++-------- 2 files changed, 12 insertions(+), 9 deletions(-) diff --git a/Plugin.cs b/Plugin.cs index cb4d892..2222918 100644 --- a/Plugin.cs +++ b/Plugin.cs @@ -6,7 +6,7 @@ namespace SpectateEnemy; -[BepInPlugin("SpectateEnemy", "SpectateEnemy", "2.5.0")] +[BepInPlugin("SpectateEnemy", "SpectateEnemy", "2.8.0")] [BepInDependency("com.rune580.LethalCompanyInputUtils", BepInDependency.DependencyFlags.HardDependency)] internal class Plugin : BaseUnityPlugin { diff --git a/SpectateEnemy.csproj b/SpectateEnemy.csproj index f530ac4..b1d51c7 100644 --- a/SpectateEnemy.csproj +++ b/SpectateEnemy.csproj @@ -1,10 +1,10 @@ - + netstandard2.1 SpectateEnemy My first plugin - 2.5.0 + 2.8.0 true latest @@ -28,22 +28,25 @@ - F:\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\Assembly-CSharp.dll + ..\..\..\Documents\Projects\References\Lethal Data\Assembly-CSharp.dll - F:\SteamLibrary\steamapps\common\Lethal Company\BepInEx\plugins\Rune580-LethalCompany_InputUtils\LethalCompanyInputUtils\LethalCompanyInputUtils.dll + ..\..\..\Documents\Projects\References\LethalCompanyInputUtils.dll - F:\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\Unity.InputSystem.dll + ..\..\..\Documents\Projects\References\Lethal Data\Unity.InputSystem.dll - F:\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\Unity.Netcode.Runtime.dll + ..\..\..\Documents\Projects\References\Lethal Data\Unity.Netcode.Runtime.dll - F:\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\Unity.TextMeshPro.dll + ..\..\..\Documents\Projects\References\Lethal Data\Unity.TextMeshPro.dll - F:\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\UnityEngine.UI.dll + ..\..\..\Documents\Projects\References\Lethal Data\UnityEngine.UI.dll + + + From d19f755159fbdce6b2967997b3052cb50da810d1 Mon Sep 17 00:00:00 2001 From: Zeta Arcade Date: Tue, 27 Jan 2026 10:49:56 +0000 Subject: [PATCH 2/2] Fixed filepath references for the deps --- .gitignore | 1 + Plugin.cs | 2 +- SpectateEnemy.csproj | 22 ++++++++++++++-------- 3 files changed, 16 insertions(+), 9 deletions(-) diff --git a/.gitignore b/.gitignore index 426d76d..1fd9812 100644 --- a/.gitignore +++ b/.gitignore @@ -396,3 +396,4 @@ FodyWeavers.xsd # JetBrains Rider *.sln.iml +/lib diff --git a/Plugin.cs b/Plugin.cs index 2222918..f4e40f8 100644 --- a/Plugin.cs +++ b/Plugin.cs @@ -6,7 +6,7 @@ namespace SpectateEnemy; -[BepInPlugin("SpectateEnemy", "SpectateEnemy", "2.8.0")] +[BepInPlugin("SpectateEnemy", "SpectateEnemy", "2.8.1")] [BepInDependency("com.rune580.LethalCompanyInputUtils", BepInDependency.DependencyFlags.HardDependency)] internal class Plugin : BaseUnityPlugin { diff --git a/SpectateEnemy.csproj b/SpectateEnemy.csproj index b1d51c7..0696f1f 100644 --- a/SpectateEnemy.csproj +++ b/SpectateEnemy.csproj @@ -15,35 +15,41 @@ SpectateEnemy + + + + + + - + - + - ..\..\..\Documents\Projects\References\Lethal Data\Assembly-CSharp.dll + lib\Assembly-CSharp.dll - ..\..\..\Documents\Projects\References\LethalCompanyInputUtils.dll + lib\LethalCompanyInputUtils.dll - ..\..\..\Documents\Projects\References\Lethal Data\Unity.InputSystem.dll + lib\Unity.InputSystem.dll - ..\..\..\Documents\Projects\References\Lethal Data\Unity.Netcode.Runtime.dll + lib\Unity.Netcode.Runtime.dll - ..\..\..\Documents\Projects\References\Lethal Data\Unity.TextMeshPro.dll + lib\Unity.TextMeshPro.dll - ..\..\..\Documents\Projects\References\Lethal Data\UnityEngine.UI.dll + lib\UnityEngine.UI.dll