diff --git a/.gitignore b/.gitignore index 426d76d..1fd9812 100644 --- a/.gitignore +++ b/.gitignore @@ -396,3 +396,4 @@ FodyWeavers.xsd # JetBrains Rider *.sln.iml +/lib diff --git a/Plugin.cs b/Plugin.cs index cb4d892..f4e40f8 100644 --- a/Plugin.cs +++ b/Plugin.cs @@ -6,7 +6,7 @@ namespace SpectateEnemy; -[BepInPlugin("SpectateEnemy", "SpectateEnemy", "2.5.0")] +[BepInPlugin("SpectateEnemy", "SpectateEnemy", "2.8.1")] [BepInDependency("com.rune580.LethalCompanyInputUtils", BepInDependency.DependencyFlags.HardDependency)] internal class Plugin : BaseUnityPlugin { diff --git a/SpectateEnemy.csproj b/SpectateEnemy.csproj index f530ac4..0696f1f 100644 --- a/SpectateEnemy.csproj +++ b/SpectateEnemy.csproj @@ -1,10 +1,10 @@ - + netstandard2.1 SpectateEnemy My first plugin - 2.5.0 + 2.8.0 true latest @@ -15,35 +15,44 @@ SpectateEnemy + + + + + + - + - + - F:\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\Assembly-CSharp.dll + lib\Assembly-CSharp.dll - F:\SteamLibrary\steamapps\common\Lethal Company\BepInEx\plugins\Rune580-LethalCompany_InputUtils\LethalCompanyInputUtils\LethalCompanyInputUtils.dll + lib\LethalCompanyInputUtils.dll - F:\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\Unity.InputSystem.dll + lib\Unity.InputSystem.dll - F:\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\Unity.Netcode.Runtime.dll + lib\Unity.Netcode.Runtime.dll - F:\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\Unity.TextMeshPro.dll + lib\Unity.TextMeshPro.dll - F:\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\UnityEngine.UI.dll + lib\UnityEngine.UI.dll + + +