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Our plugin system is based on an event-driven DSL (Domain Specific Language) with typed interfaces and zero-overhead async injection. Unlike hardcoded routing, we use a dependency-injection graph resolved at runtime, allowing plugins to communicate without global state. This architecture makes it possible to scale horizontally across local or distributed runtimes.

Plugin system is yet to be implemented for public launch it is available in beta alpha 1.5 release!

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Answer selected by Mr-Robot-oneorzero
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