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project.godot
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62 lines (43 loc) · 1.65 KB
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="GodAmp"
config/description="Modern Winamp Clone. Submission for https://itch.io/jam/the-tool-jam-5."
config/tags=PackedStringArray("music", "tool")
run/main_scene="uid://db6b3hi4hou7w"
config/features=PackedStringArray("4.4", "C#", "Forward Plus")
boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 0)
boot_splash/show_image=false
config/icon="uid://c0s3kbvufqavr"
[audio]
buses/default_bus_layout="res://DefaultBusLayout.tres"
[autoload]
SignalBus="*res://Src/Autoload/SignalBus.cs"
SettingsManager="*res://Src/Autoload/SettingsManager.cs"
[display]
window/size/borderless=true
window/stretch/mode="canvas_items"
[dotnet]
project/assembly_name="GodAmp"
[gui]
theme/custom="uid://dikbou1c1od2v"
[input]
MultipleSelection={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
[physics]
2d/bg_color=Color(0.141176, 0.141176, 0.141176, 0)
[rendering]
textures/canvas_textures/default_texture_filter=0
textures/vram_compression/import_etc2_astc=true
environment/defaults/default_clear_color=Color(0.301961, 0.301961, 0.301961, 0)
viewport/transparent_background=true
viewport/size/borderless=true