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CSE2.project
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95 lines (95 loc) · 4.8 KB
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<?xml version="1.0" encoding="UTF-8"?>
<CodeLite_Project Name="CSE2" Version="11000" InternalType="">
<Description/>
<Dependencies/>
<Settings Type="Executable">
<GlobalSettings>
<Compiler Options="" C_Options="" Assembler="">
<IncludePath Value="."/>
</Compiler>
<Linker Options="">
<LibraryPath Value="."/>
</Linker>
<ResourceCompiler Options=""/>
</GlobalSettings>
<Configuration Name="Debug" CompilerType="gcc.exe (x86_64-posix-seh-rev0, Built by MinGW-W64 project) 8.1.0" DebuggerType="GNU gdb debugger" Type="Executable" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
<Compiler Options="-g" C_Options="-g" Assembler="" Required="yes" PreCompiledHeader="" PCHInCommandLine="no" PCHFlags="" PCHFlagsPolicy="0">
<IncludePath Value="."/>
</Compiler>
<Linker Options="" Required="yes"/>
<ResourceCompiler Options="" Required="no"/>
<General OutputFile="" IntermediateDirectory="" Command="$(WorkspacePath)\cmake-build-$(WorkspaceConfiguration)\output\$(ProjectName)" CommandArguments="" UseSeparateDebugArgs="no" DebugArguments="" WorkingDirectory="$(WorkspacePath)/cmake-build-$(WorkspaceConfiguration)/output" PauseExecWhenProcTerminates="yes" IsGUIProgram="no" IsEnabled="yes"/>
<BuildSystem Name="CMake">-DCMAKE_MAKE_PROGRAM="C:\\mingw64\\bin\\mingw32-make.exe" -DFORCE_LOCAL_LIBS=ON -DEXTRA_SOUND_FORMATS=ON -DCLOWNAUDIO_STB_VORBIS=ON -DCMAKE_BUILD_TYPE=Release -DPKG_CONFIG_STATIC_LIBS=ON</BuildSystem>
<Environment EnvVarSetName="<Use Defaults>" DbgSetName="<Use Defaults>">
<![CDATA[]]>
</Environment>
<Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="" IsExtended="no">
<DebuggerSearchPaths/>
<PostConnectCommands/>
<StartupCommands/>
</Debugger>
<PreBuild/>
<PostBuild/>
<CustomBuild Enabled="yes">
<RebuildCommand/>
<CleanCommand>make clean</CleanCommand>
<BuildCommand>make</BuildCommand>
<PreprocessFileCommand/>
<SingleFileCommand/>
<MakefileGenerationCommand/>
<ThirdPartyToolName>None</ThirdPartyToolName>
<WorkingDirectory>$(WorkspacePath)</WorkingDirectory>
</CustomBuild>
<AdditionalRules>
<CustomPostBuild/>
<CustomPreBuild/>
</AdditionalRules>
<Completion EnableCpp11="no" EnableCpp14="no">
<ClangCmpFlagsC/>
<ClangCmpFlags/>
<ClangPP/>
<SearchPaths/>
</Completion>
</Configuration>
<Configuration Name="Release" CompilerType="gcc.exe (x86_64-posix-seh-rev0, Built by MinGW-W64 project) 8.1.0" DebuggerType="GNU gdb debugger" Type="Executable" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
<Compiler Options="" C_Options="" Assembler="" Required="yes" PreCompiledHeader="" PCHInCommandLine="no" PCHFlags="" PCHFlagsPolicy="0">
<IncludePath Value="."/>
</Compiler>
<Linker Options="-O2" Required="yes"/>
<ResourceCompiler Options="" Required="no"/>
<General OutputFile="" IntermediateDirectory="" Command="C:/cse2/CSE2-enhanced-lite/game_english/CSE2.exe" CommandArguments="" UseSeparateDebugArgs="no" DebugArguments="" WorkingDirectory="C:/cse2/CSE2-enhanced-lite/game_english" PauseExecWhenProcTerminates="yes" IsGUIProgram="yes" IsEnabled="yes"/>
<BuildSystem Name="CMake">-DCMAKE_MAKE_PROGRAM="C:\\mingw64\\bin\\mingw32-make.exe" -DFORCE_LOCAL_LIBS=ON -DEXTRA_SOUND_FORMATS=ON -DCLOWNAUDIO_STB_VORBIS=ON -DCMAKE_BUILD_TYPE=Release -DPKG_CONFIG_STATIC_LIBS=ON -DDIRECTX=OFF</BuildSystem>
<Environment EnvVarSetName="Default" DbgSetName="<Use Defaults>">
<![CDATA[]]>
</Environment>
<Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="" IsExtended="no">
<DebuggerSearchPaths/>
<PostConnectCommands/>
<StartupCommands/>
</Debugger>
<PreBuild/>
<PostBuild/>
<CustomBuild Enabled="yes">
<RebuildCommand/>
<CleanCommand>mingw32-make clean</CleanCommand>
<BuildCommand>cmake --build cmake-build-Release/CSE2 --config Release</BuildCommand>
<PreprocessFileCommand/>
<SingleFileCommand/>
<MakefileGenerationCommand/>
<ThirdPartyToolName>None</ThirdPartyToolName>
<WorkingDirectory>$(WorkspacePath)</WorkingDirectory>
</CustomBuild>
<AdditionalRules>
<CustomPostBuild/>
<CustomPreBuild/>
</AdditionalRules>
<Completion EnableCpp11="no" EnableCpp14="no">
<ClangCmpFlagsC/>
<ClangCmpFlags/>
<ClangPP/>
<SearchPaths>src/*
external/*</SearchPaths>
</Completion>
</Configuration>
</Settings>
</CodeLite_Project>