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simon.js
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154 lines (136 loc) · 3.15 KB
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let gameSeq=[];
let userSeq=[];
let btns=["yellow","red","blue","green"];
let allBtns= document.querySelectorAll(".btn");
for(btn of allBtns){
btn.addEventListener("mousedown",playAudio);
}
var y=document.getElementById("myAudio1");
var x=document.getElementById("myAudio");
var z=document.getElementById("myAudio2");
var a=document.getElementById("myAudio3");
a.loop=false;
z.loop=true;
console.log(z.loop);
function playAudio3(){
if(z.paused){
a.play();
}
else{
z.pause();
z.currentTime=0;
a.currentTime=0;
a.play();
}
}
function playAudio2(){
if(z.paused){
z.play();
}
else{
z.currentTime=0;
z.play();
}
}
function playAudio(){
if(x.paused){
x.play();
}
else{
x.currentTime=0;
x.play();
}
}
function playAudio1(){
if(y.paused){
y.play();
}
else{
y.currentTime=0;
y.play();
}
}
let started=false;
let level =0;
let h2=document.querySelector("h2");
document.addEventListener("keypress", function (){
if(started==false){
playAudio1();
setTimeout(function(){
h2.innerText= `3`;
},500);
setTimeout(function(){
h2.innerText= `2`;
playAudio1();
},1500);
setTimeout(function(){
h2.innerText= `1`;
playAudio1();
},2500);
setTimeout(start,3500);
started=true;
}
});
function start(){
let allBtns= document.querySelectorAll(".btn");
for(btn of allBtns){
btn.addEventListener("mousedown",btnPress);
}
playAudio2();
levelUp();
}
function gameFlash(btn){
let id=btn.getAttribute("id");
btn.classList.add(`${id}Flash`);
setTimeout(function (){
btn.classList.remove(`${id}Flash`);
}, 250);
}
function userFlash(btn){
let id=btn.getAttribute("id");
btn.classList.add(`${id}Flash`);
setTimeout(function (){
btn.classList.remove(`${id}Flash`);
}, 250);
}
function levelUp(){
userSeq=[];
level++;
h2.innerText= `Level ${level}`;
let randomIdx= Math.floor(Math.random()*4);
let randomColor=btns[randomIdx];
let randomBtn = document.querySelector(`.${randomColor}`);
gameSeq.push(randomColor);
// ;
for(let i=0;i<gameSeq.length;i++){
setTimeout(function(){
console.log(gameSeq[i]);
let flash=document.querySelector(`.${gameSeq[i]}`);
gameFlash(flash);
},i*500);
}
}
function checkAns(idx){
if(userSeq[idx]===gameSeq[idx]){
if(userSeq.length==gameSeq.length){
setTimeout(levelUp,1000);
}
} else{
h2.innerHTML=`Game Over! Your Score Was <b>${level}<b> <br> Press Any Key To Restart`;
reset();
}
}
function btnPress(){
let btn= this;
userFlash(btn);
userColor= btn.getAttribute("id");
userSeq.push(userColor);
checkAns(userSeq.length-1);
}
function reset(){
playAudio3();
started=false;
gameSeq=[];
userSeq=[];
level=0;
}