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tic-tac-toe.py
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58 lines (51 loc) · 2.27 KB
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import tkinter as tk
from tkinter import messagebox
class TicTacToe:
def __init__(self, root):
self.root = root
self.root.title("Tic Tac Toe")
self.root.resizable(False, False)
self.board = [[None for _ in range(3)] for _ in range(3)]
self.current_player = "X"
self.create_widgets()
def create_widgets(self):
for row in range(3):
for col in range(3):
button = tk.Button(self.root, text="", font=('normal', 40), width=5, height=2,
command=lambda r=row, c=col: self.on_click(r, c))
button.grid(row=row, column=col)
self.board[row][col] = button
def on_click(self, row, col):
if self.board[row][col].cget("text") == "" and self.check_winner() is False:
self.board[row][col].config(text=self.current_player)
if self.check_winner():
self.end_game(f"Player {self.current_player} wins!")
elif self.check_tie():
self.end_game("It's a tie!")
else:
self.current_player = "O" if self.current_player == "X" else "X"
def check_winner(self):
for row in range(3):
if self.board[row][0].cget("text") == self.board[row][1].cget("text") == self.board[row][2].cget("text") != "":
return True
for col in range(3):
if self.board[0][col].cget("text") == self.board[1][col].cget("text") == self.board[2][col].cget("text") != "":
return True
if self.board[0][0].cget("text") == self.board[1][1].cget("text") == self.board[2][2].cget("text") != "":
return True
if self.board[0][2].cget("text") == self.board[1][1].cget("text") == self.board[2][0].cget("text") != "":
return True
return False
def check_tie(self):
for row in range(3):
for col in range(3):
if self.board[row][col].cget("text") == "":
return False
return True
def end_game(self, message):
messagebox.showinfo("Game Over", message)
self.root.quit()
if __name__ == "__main__":
root = tk.Tk()
game = TicTacToe(root)
root.mainloop()