Hello! I'm attempting to spawn an area effect cloud where the projectile hits, but it seems amplifier and show particles aren't supported with cannons. (I could live without show particles, but amplifier is required for having potion effects)
- 'AREA_EFFECT_CLOUD 1-1 {Particle:"entity_effect",Radius:5f,Duration:300,Color:16711680,Effects:[{Id:2b,Amplifier:3b,Duration:300,ShowParticles:0b},{Id:7b,Amplifier:1b,Duration:20,ShowParticles:0b},{Id:9b,Amplifier:2b,Duration:300,ShowParticles:0b},{Id:19b,Amplifier:2b,Duration:300,ShowParticles:0b}]}'
Having the ability to set potion effects through the Effects tag of Area Effect Clouds is very handy for setting per-potion effect amplifiers and duration, as well as utilizing effects that aren't in potion form.