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Description
I'm working on a racing game that I'd like to import maps to from a doom-based game called Sonic Robo Blast 2 Kart. But GodWad doesn't currently support some features the modified engine implements. (https://wiki.srb2.org/wiki/SRB2Kart)
The standard is fairly simple. Given two connected sectors, the connecting linedef is given a type to indicate what direction the slope will go in. Some slope floor to floor, some slope ceiling to ceiling between the two sectors.
Attached are screen shots of how this looks in the world. The editor Zone Builder is currently the only mapping software that supports slope renders (although any map editor can define slopes)
The details can be found in the SRB2 wiki (https://wiki.srb2.org/wiki/Slope_tutorial). There are 8 types to implement.
To use the editor yourself, follow these steps:
- Download Zone Builder (https://mb.srb2.org/addons/zone-builder.149/)
- Download v2.2 of Sonic Robot Blast 2 (https://www.srb2.org/download/)
- Open zone builder, and add the resource WADs from the installation of SRB2 (see screenshot)
- Open the attached WAD file
I'm going to attempt implementing this myself, but any advice or help would be appreciated from anyone!
[WAD file zip](https://github.com/DataPlusProgram/GodWad/files/6565101/Ex_ld700_slopefrontsidefloor.wad.zip)

