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warserv_help.c
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100 lines (90 loc) · 2.55 KB
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/* WarServ - War Card Game Service - NeoStats Addon Module
** Copyright (c) 2004-2005 Justin Hammond, Mark Hetherington, Jeff Lang
**
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
** USA
**
** WarServ CVS Identification
** $Id: warserv_help.c 48 2005-08-09 13:05:00Z DNB $
*/
#include "neostats.h" /* Required for bot support */
#include "warserv.h"
const char *ws_help_set_chan[] = {
"\2CHAN <#Channel>\2 - Set Channel War Games Play in",
NULL
};
/*
* Help Text
*/
const char *ws_help_start[] = {
"Start a Game in Channel",
"Syntax: \2START\2",
"",
"Starts War Game in configured Channel.",
NULL
};
const char *ws_help_stop[] = {
"Stops Game",
"Syntax: \2STOP\2",
"",
"Stops Currently Running War Game.",
"Only Available to a Current PLayer.",
"",
"NOTE: May be used at any time by a Global IRCop.",
NULL
};
const char *ws_help_join[] = {
"Join a game currently Starting",
"Syntax: \2JOIN\2",
"",
"Joins you to the Currently Starting Game.",
"NOTE: Once Game Starts no New Joins Allowed.",
NULL
};
const char *ws_help_remove[] = {
"Remove From Game",
"Syntax: \2REMOVE <nick>\2",
"",
"With No Nick specified, removes you from the current game.",
"",
"With Nick specified, removes Nick from the curent Game, as",
"long as Nick is no longer connected to the network.",
"",
"NOTE: Global IRCop's may remove players even",
"if the player is connected to the network.",
NULL
};
const char *ws_help_players[] = {
"Display Player List In Channel",
"Syntax: \2PLAYERS\2",
"",
"Displays List of Current Players in channel.",
NULL
};
const char *ws_help_turn[] = {
"Display Current Player In Channel",
"Syntax: \2TURN\2",
"",
"Shows Current Player waiting to play Cards.",
NULL
};
const char *ws_help_play[] = {
"Play Card(s)",
"Syntax: \2PLAY\2 # <#> <#>",
"",
"During Normal Round one card number must be entered.",
"During a WAR round, 3 card numbers Must be entered.",
NULL
};