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Scoreboard objectives are server-side and can hold any (numeric) value. They can be updated automatically (for some criteria) but also manually by commands (includes datapacks) and plugins. They are indexed by name, which can be a player's name but doesn't need to be (datapacks often use an objective called "constants" which holds the value 100 for the entry with name "100" and so on).

The statistics are client-side and are thus per player. They only store the statistics that are defined in the Minecraft code and as such cannot hold other values and the values cannot be changed by commands.

The scoreboard is meant to store any data that a datapack author or anyone might want to store, whi…

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