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canvaseventthread.h
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48 lines (38 loc) · 970 Bytes
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#ifndef CANVASEVENTTHREAD_H
#define CANVASEVENTTHREAD_H
#include <QThread>
#include <QMutex>
#include <QWaitCondition>
#include <QList>
#include <functional>
#include "tileset.h"
class CanvasContext;
class CanvasEventThread : public QThread
{
Q_OBJECT
public:
explicit CanvasEventThread(QObject *parent = 0);
QMutex queueMutex;
QWaitCondition queueNotEmpty;
QWaitCondition queueFinished;
QList< std::function<void(CanvasContext *)> > inQueue;
int workPending;
bool threadIsSynced;
bool synchronous;
QMutex resultTilesMutex;
TileMap resultTiles;
volatile bool needResultTiles;
volatile bool needExit;
CanvasContext *ctx;
void enqueueCommand(std::function<void(CanvasContext *)> msg);
bool checkSync();
void sync();
void stop();
bool getSynchronous();
void setSynchronous(bool synced);
signals:
void hasResultTiles();
protected:
void run();
};
#endif // CANVASEVENTTHREAD_H