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@ChanHong1024 , thanks again for all your support and taking the time to send over the initial Traditional Chinese translation on Nexus and putting in a PR for the fixes. I made some changes that would require some additional translations and was hoping you could help me out again. :)
No worries if you aren't interested in doing any additional translation work, but I at least waned to reach out and ask so I can keep the Traditional Chinese translations in a good spot and not have to fall back to using machine translations for these few new ones.
I added three new checkboxes to allow further customization of how the trackers display on screen:
"show_images": "Show Achievement Images",
"display_progress_as_percentage": "Display Progress as Percentage",
"center_align_text": "Center Align Tracker Text"
Since the trackers take up so much space even on small, I added a new size option that is even smaller:
"tiny": "Tiny",
I added some text in the REFramework UI that will denote whether an achievement is completed in there as well. It will be appended right after the name in the UI.
"completed": "- COMPLETED"
Then finally, for a new section (expandable section) that will house all the achievements included in the base game. It won't be added just yet, but will be needed when the eventual DLC comes out.
"base_game": "Base Game"
I merged in some changes that add a new checkbox option in the REFramework UI that allows you to enable/disable whether progress updates for achievements should be displayed via the in-game chat notifications.
So the actual text that needs to be translated is:
"show_progress_notifications": "Show In-Game Progress Notifications"
They will display in-game like this (but require no translation work):




