-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathindex.html
More file actions
93 lines (60 loc) · 3.3 KB
/
index.html
File metadata and controls
93 lines (60 loc) · 3.3 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="chrome=1">
<title>Astron</title>
<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
<link rel="shortcut icon" type="image/png" href="sprite\favicon\ms-icon-150x150.png"/>
</head>
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
<link rel="stylesheet" href="main.css"/>
<title>Astron</title>
</head>
<!--------------------------------------------Chargement des modules--------------------------------------->
<script type="module" src="player.js"></script>
<script type="module" src="weapon.js"></script>
<script type="module" src="ennemi.js"></script>
<script type="module" src="player.js"></script>
<script type="module" src="collide.js"></script>
<script type="module" src="object.js"></script>
<body >
<div class="titre">
<h1>Astron</h1>
</div>
<div class="commandes">
<img src="sprite\WebSite\controlwhite.png" width="960" height="540">
</div>
<!------------------------------------ chargement des images ------------------------------------------------>
<img id="level1" width="0" height="0" src="sprite\Map\MapFinale.png">
<img id="level2" width="0" height="0" src="sprite\Map\MapFinale2.png">
<img id="PlayerJumpRight" width="0" height="0" src="sprite\Character\PlayerJump.png">
<img id="PlayerRunningRight" width="0" height="0" src="sprite\Character\PlayerRunning.png">
<img id="PlayerJumpLeft" width="0" height="0" src="sprite\Character\PlayerJumpReverted.png">
<img id="PlayerRunningLeft" width="0" height="0" src="sprite\Character\PlayerRunningReverted.png">
<img id="PlayerStandingFace" width="0" height="0" src="sprite\Character\PlayerStandingFace.png">
<img id="PlayerDead" width="0" height="0" src="sprite\Character\PlayerDead.png">
<img id="PauseMenu" width="0" height="0" src="sprite\UI\PauseMenu.png">
<img id="ScoreBoard" width="0" height="0" src="sprite\UI\Scoreboard.png">
<img id="Bullet" width="0" height="0" src="sprite\Bullet\BalleDroite.png">
<img id="BulletRight" width="0" height="0" src="sprite\Bullet\BalleDroite.png">
<img id="BulletLeft" width="0" height="0" src="sprite\Bullet\BalleGauche.png">
<img id="BulletUpRight" width="0" height="0" src="sprite\Bullet\BalleHautDroit.png">
<img id="BulletUpLeft" width="0" height="0" src="sprite\Bullet\BalleHautGauche.png">
<img id="Ennemi1" width="0" height="0" src="sprite\Ennemies\Enemy1Idle.png">
<img id="Ennemi2" width="0" height="0" src="sprite\Ennemies\Enemy2Idle.png">
<img id="Ennemi3" width="0" height="0" src="sprite\Ennemies\Enemy3Idle.png">
<img id="EnnemiFlying" width="0" height="0" src="sprite\Ennemies\Flying2-1.png">
<img id="CoinLarge" width="0" height="0" src="sprite\Coin\CoinLarge.png">
<img id="CoinSmall" width="0" height="0" src="sprite\Coin\CoinSmall.png">
<img id="EndGame" width="0" height="0" src="sprite\EndGameSprite.png">
<script type="module" >
import {startGame} from './main.js';
startGame();//game start
</script>
<canvas id="canvas" ></canvas>
</body>
</html>