Would be handy to be able to export the meshes as something commonly supported by gamedev engines.
.obj seems suitable to the task, it's a very easy, human readable format. The only format perhaps more ubiquitous is .fbx, which is far less friendly.
.gltf is another good candiate.
Really any of these would open a gateway of silliness.
Would be handy to be able to export the meshes as something commonly supported by gamedev engines.
.obj seems suitable to the task, it's a very easy, human readable format. The only format perhaps more ubiquitous is .fbx, which is far less friendly.
.gltf is another good candiate.
Really any of these would open a gateway of silliness.