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.github/workflows/build.yml

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@@ -58,7 +58,7 @@ jobs:
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- uses: actions/upload-artifact@v6
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with:
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name: Build Output
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name: build-output
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path: ${{ steps.build.outputs.build-output }}
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nightly:
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**Development build for commit ${{ github.sha }}**.
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> [`View Current Changes`](${{ github.event.repository.html_url }}/compare/${{ steps.getrelease.outputs.tag }}...nightly)
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files: |
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./artifacts/Build Output/*.*
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./artifacts/build-output/*.*
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- name: Check for Discord webhook URL
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id: check-discord
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with:
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webhook-url: ${{ secrets.NIGHTLY_WEBHOOK }}
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files: |
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./artifacts/Build Output/*.geode
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./artifacts/build-output/*.geode
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embed-title: "[${{ github.event.repository.name }}] Nightly Release"
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embed-description: |
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**Development build for commit [`${{ github.sha }}`](${{ github.event.repository.html_url}}/commit/${{ github.sha }})**.

flash.toml

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@@ -5,7 +5,7 @@ repository = "https://github.com/CubicCommunity/HorribleMenu"
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tree = "https://github.com/CubicCommunity/HorribleMenu/tree/main"
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icon = "logo.png"
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[[docs]]
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[[sources]]
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name = "Horrible"
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dir = "include"
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include = ["horrible/*.h*"]

include/README.md

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@@ -9,7 +9,7 @@ Let's start off by adding this mod as a dependency in your `mod.json`!
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}
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```
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Optionally, you can shorten include paths in your code by adding the following line to your [`CMakeLists.txt`](../CMakeLists.txt). The documentation moving forward will use this practice in its code samples.
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Optionally, you can shorten include paths in your code by adding the the full path as a private include directory through your [`CMakeLists.txt`](../CMakeLists.txt) file. The rest of the documentation will use this practice in its code samples.
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```cmake
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target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/geode-deps/cubicstudios.horriblemenu/include)
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```

mod.json

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@@ -48,7 +48,7 @@
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"safe-mode": {
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"type": "bool",
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"name": "Safe Mode",
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"description": "Prevent saving any progression made in levels. <cr>Keeping this enabled while using Horrible Menu's options is highly recommended!</cr>",
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"description": "Prevent saving any progression made in levels. <co>We recommend keeping this enabled if you're actively using Horrible Menu's options!</cr>",
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"default": true
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},
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"button": {
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"grief-chance": {
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"type": "int",
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"name": "Grief Chance",
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"description": "<cj>Get Back on Grief</c> - Chance of your level switching to Grief.",
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"description": "<cc>Get Back on Grief</c> - Chance of your level switching to Grief.",
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"default": 10,
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"min": 0,
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"max": 100,
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"congregation-chance": {
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"type": "int",
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"name": "Congregation Chance",
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"description": "<cj>Congregation Jumpscare</c> - Chance of your level switching to Congregation.",
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"description": "<cc>Congregation Jumpscare</c> - Chance of your level switching to Congregation.",
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"default": 10,
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"min": 0,
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"max": 100,
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"whack_a_face-chance": {
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"type": "int",
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"name": "Whack-A-Face Chance",
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"description": "<cj>Whack-A-Face!</c> - Chance of whackable faces appearing in a level.",
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"description": "<cc>Whack-A-Face!</c> - Chance of whackable faces appearing in a level.",
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"default": 65,
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"min": 0,
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"max": 100,
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"math_quiz-chance": {
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"type": "int",
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"name": "Math Quiz Chance",
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"description": "<cj>Richard's Math Quiz!</c> - Chance of Richard's math quiz appearing in a level.",
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"description": "<cc>Richard's Math Quiz!</c> - Chance of Richard's math quiz appearing in a level.",
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"default": 35,
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"min": 0,
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"max": 100,
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"mock-chance": {
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"type": "int",
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"name": "Mock Chance",
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"description": "<cj>Mock your 90%+ Fail</c> - Chance of your fail being shown on screen.",
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"description": "<cc>Mock your 90%+ Fail</c> - Chance of your fail being shown on screen.",
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"default": 75,
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"min": 0,
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"max": 100,
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"freeze-chance": {
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"type": "int",
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"name": "Framerate Freeze Chance",
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"description": "<cj>Random 90%+ FPS Drop</c> - Chance of your game freezing after reaching 90% in a classic level.",
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"description": "<cc>Random 90%+ FPS Drop</c> - Chance of your game freezing after reaching 90% in a classic level.",
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"default": 5,
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"min": 0,
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"max": 100,
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"spam-chance": {
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"type": "int",
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"name": "Spam Challenge Chance",
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"description": "<cj>Spam Challenge!</c> - Chance of the spam challenge appearing.",
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"description": "<cc>Spam Challenge!</c> - Chance of the spam challenge appearing.",
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"default": 65,
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"min": 0,
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"max": 100,
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"achieve-chance": {
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"type": "int",
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"name": "Achievement Sound Chance",
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"description": "<cj>Random Achievements</c> - Chance of the achievement sound playing.",
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"description": "<cc>Random Achievements</c> - Chance of the achievement sound playing.",
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"default": 25,
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"min": 0,
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"max": 100,
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"crash_death-chance": {
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"type": "int",
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"name": "Crash Chance",
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"description": "<cj>Crash Chance on Death</c> - Chance of your game crashing when dying in a level.",
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"description": "<cc>Crash Chance on Death</c> - Chance of your game crashing when dying in a level.",
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"default": 1,
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"min": 0,
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"max": 100,
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"no_jump-chance": {
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"type": "int",
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"name": "No Jump Chance",
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"description": "<cj>Randomly Don't Jump</c> - Chance of your jump input not registering.",
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"description": "<cc>Randomly Don't Jump</c> - Chance of your jump input not registering.",
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"default": 50,
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"min": 0,
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"max": 100,
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"sleepy-chance": {
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"type": "int",
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"name": "Sleep Chance",
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"description": "<cj>Sleepy Player</c> - Chance of your player falling asleep.",
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"description": "<cc>Sleepy Player</c> - Chance of your player falling asleep.",
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"default": 65,
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"min": 0,
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"max": 100,
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"sticky-chance": {
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"type": "int",
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"name": "Sticky Chance",
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"description": "<cj>Sticky Grounds</c> - Chance of your player sticking to a surface.",
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"description": "<cc>Sticky Grounds</c> - Chance of your player sticking to a surface.",
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"default": 35,
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"min": 0,
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"max": 100,
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"pauses-chance": {
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"type": "int",
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"name": "Pause Chance",
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"description": "<cj>Random Pauses</c> - Chance of the game pausing while playing.",
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"description": "<cc>Random Pauses</c> - Chance of the game pausing while playing.",
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"default": 25,
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"min": 0,
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"max": 100,
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"random_mirror-chance": {
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"type": "int",
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"name": "Random Mirror Portal Chance",
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"description": "<cj>Random Mirror Portal</c> - Chance of the mirror portal activating while playing.",
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"description": "<cc>Random Mirror Portal</c> - Chance of the mirror portal activating while playing.",
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"default": 10,
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"min": 0,
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"max": 100,
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"random_speed-chance": {
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"type": "int",
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"name": "Random Speed Chance",
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"description": "<cj>Random Speed</c> - Chance of your speed changing in the level.",
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"description": "<cc>Random Speed</c> - Chance of your speed changing in the level.",
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"default": 5,
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"min": 0,
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"max": 100,
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"dementia-chance": {
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"type": "int",
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"name": "Dementia Chance",
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"description": "<cj>Dementia</c> - Chance of your player teleporting back.",
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"description": "<cc>Dementia</c> - Chance of your player teleporting back.",
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"default": 25,
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"min": 0,
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"max": 100,
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"fake_crash-chance": {
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"type": "int",
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"name": "Fake Crash Chance",
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"description": "<cj>Fake Crash</c> - Chance of a fake crash happening when you die.",
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"description": "<cc>Fake Crash</c> - Chance of a fake crash happening when you die.",
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"default": 15,
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"min": 0,
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"max": 100,
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"flipped-chance": {
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"type": "int",
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"name": "Flip Chance",
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"description": "<cj>FLIPPED!</c> - Chance of your screen flipping mid-game.",
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"description": "<cc>FLIPPED!</c> - Chance of your screen flipping mid-game.",
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"default": 25,
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"min": 0,
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"max": 100,
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"size_changer-chance": {
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"type": "int",
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"name": "Size Changer Chance",
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"description": "<cj>Size Changer</c> - Chance of your player size changing randomly.",
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"description": "<cc>Size Changer</c> - Chance of your player size changing randomly.",
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"default": 50,
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"min": 0,
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"max": 100,

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