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// for simple minded: [modID, modName, modDescription, sillyTier, restartRequired]
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return {
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{
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"oxygen",
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"Oxygen Level",
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"Add an oxygen level. You gain oxygen whenever you are a flying gamemode.\n<cy>Credit: ArcticWoof</c>",
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SillyTier::High,
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false
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},
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{
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"grief",
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"Get Back on Grief",
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"A 10% chance of forcing you to play Grief.\n<cy>Credit: Sweep</c>",
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SillyTier::High,
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false
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},
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{
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"congregation",
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"Congregation Jumpscare",
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"A 10% chance of forcing you to play the Congregation Jumpscare.\n<cy>Credit: StaticGD</c>",
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SillyTier::High,
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false
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},
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{
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"mock",
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"Mock your 90%+ Fail",
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"Shows a screenshot of your 90%-99% fail everywhere.\n<cy>Credit: Wuffin</c>\n<cr>Note: This will not work on macOS and iOS</c>",
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SillyTier::Medium,
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false
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},
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{
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"freeze",
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"Random 90%+ FPS Drop",
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"Your game FPS starts dropping between 90-99% while playing.\n<cy>Credit: Hexfire</c>",
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SillyTier::Medium,
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false
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},
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{
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"achieve",
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"Random Achievements",
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"Play the achievement sound when doing random things.\n<cy>Credit: Cheeseworks</c>",
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SillyTier::Low,
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false
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},
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{
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"crash-death",
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"Crash Chance on Death",
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"When your character dies in a level, there's a small chance your game will die too.\n<cy>Credit: DragonixGD</c>",
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SillyTier::High,
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false
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},
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{
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"math-quiz",
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"Richard's Math Quiz!",
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"When dying in a level, there's a chance Richard will pop out and give you a quick math quiz.\n<cy>Credit: CyanBoi</c>",
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SillyTier::High,
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false
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},
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{
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"no-jump",
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"Randomly Don't Jump",
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"When making an input in a level, there will be a chance your character does not jump.\n<cy>Credit: GilanyKing12</c>\n<cr>Note: This will not work in platformer mode</c>",
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SillyTier::Low,
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false
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},
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{
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"gravity",
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"Randomize Gravity",
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"Every time you jump in the level, the gravity will change to a random value.\n<cy>Credit: NJAgain</c>\n<cr>Note: This will not work in platformer mode</c>",
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SillyTier::Low,
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false
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},
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{
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"death",
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"Fake Death",
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"The player's death effect will play but will not die.\n<cy>Credit: DragonixGD</c>",
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SillyTier::Medium,
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false
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},
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{
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"upside-down",
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"Upside-Down Chance",
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"When playing a level, there's a 50/50 chance it'll be upside-down and probably break everything.\n<cy>Credit: Cheeseworks</c>",
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SillyTier::Medium,
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false
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},
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{
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"ads",
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"Level Ads",
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"While playing a level, an ad for a random will pop up on the screen from time to time.\n<cy>Credit: staticGD</c>",
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SillyTier::Medium,
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false
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},
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{
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"black-screen",
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"Black Screen Blink",
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"The screen can suddenly turn black for a moment while playing a level.\n<cy>Credit: elite_smiler_ispro</c>",
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SillyTier::Low,
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false
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},
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{
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"parry",
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"Parry Obstacles",
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"Whenever your hitbox is inside of an obstacle hitbox, if you time your click right, you don't die.\n<cy>Credit: Wuffin</c>",
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SillyTier::Low,
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false
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},
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{
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"health",
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"Player Health",
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"Add a health bar and decreases everytime you taken damage. When your health reaches zero, you die.\n<cy>Credit: Cheeseworks</c>",
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SillyTier::Low,
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false
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},
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{"oxygen",
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"Oxygen Level",
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"Add an oxygen level. You gain oxygen whenever you are a flying gamemode.\n<cy>Credit: ArcticWoof</c>",
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SillyTier::High,
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false},
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{"grief",
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"Get Back on Grief",
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"A 10% chance of forcing you to play Grief.\n<cy>Credit: Sweep</c>",
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SillyTier::High,
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false},
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{"congregation",
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"Congregation Jumpscare",
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"A 10% chance of forcing you to play the Congregation Jumpscare.\n<cy>Credit: StaticGD</c>",
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SillyTier::High,
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false},
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{"mock",
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"Mock your 90%+ Fail",
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"Shows a screenshot of your 90%-99% fail everywhere.\n<cy>Credit: Wuffin</c>\n<cr>Note: This will not work on macOS and iOS</c>",
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+
SillyTier::Medium,
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false},
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{"freeze",
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"Random 90%+ FPS Drop",
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"Your game FPS starts dropping between 90-99% while playing.\n<cy>Credit: Hexfire</c>",
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+
SillyTier::Medium,
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false},
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{"achieve",
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"Random Achievements",
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"Play the achievement sound when doing random things.\n<cy>Credit: Cheeseworks</c>",
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SillyTier::Low,
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false},
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{"crash-death",
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"Crash Chance on Death",
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"When you die in the level, there's a small chance your game will die too. Don't worry your progress is saved when crashed :)\n<cy>Credit: DragonixGD</c>",
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SillyTier::High,
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false},
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{"math-quiz",
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"Richard's Math Quiz!",
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"When dying in a level, there's a chance Richard will pop out and give you a quick math quiz.\n<cy>Credit: CyanBoi</c>",
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+
SillyTier::High,
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false},
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{"no-jump",
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"Randomly Don't Jump",
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"When making an input in a level, there will be a chance your character does not jump.\n<cy>Credit: GilanyKing12</c>\n<cr>Note: This will not work in platformer mode</c>",
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+
SillyTier::Low,
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false},
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{"gravity",
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"Randomize Gravity",
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"Every time you jump in the level, the gravity will change to a random value.\n<cy>Credit: NJAgain</c>\n<cr>Note: This will not work in platformer mode</c>",
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SillyTier::Low,
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false},
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{"death",
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"Fake Death",
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"The player's death effect will play but will not die.\n<cy>Credit: DragonixGD</c>",
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+
SillyTier::Medium,
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false},
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{"upside-down",
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"Upside-Down Chance",
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"When playing a level, there's a 50/50 chance it'll be upside-down and probably break everything.\n<cy>Credit: Cheeseworks</c>",
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+
SillyTier::Medium,
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false},
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{"ads",
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"Level Ads",
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"While playing a level, an ad for a random will pop up on the screen from time to time.\n<cy>Credit: staticGD</c>",
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+
SillyTier::Medium,
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false},
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{"black-screen",
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"Black Screen Blink",
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"The screen can suddenly turn black for a moment while playing a level.\n<cy>Credit: elite_smiler_ispro</c>",
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SillyTier::Low,
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false},
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{"parry",
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"Parry Obstacles",
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"Whenever your hitbox is inside of an obstacle hitbox, if you time your click right, you don't die.\n<cy>Credit: Wuffin</c>",
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+
SillyTier::Low,
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false},
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{"health",
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"Player Health",
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"Add a health bar and decreases everytime you taken damage. When your health reaches zero, you die.\n<cy>Credit: Cheeseworks</c>",
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SillyTier::Low,
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false},
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};
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};
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boolHorribleMenuPopup::setup() {
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boolHorribleMenuPopup::setup()
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{
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setID("options"_spr);
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setTitle("Horrible Options");
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auto mainLayerSize = m_mainLayer->getContentSize();
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// Add a background sprite to the popup
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auto optionScrollBg = CCScale9Sprite::create("square02_001.png");
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