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README.md

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@@ -11,7 +11,7 @@ A plethora of ways to ruin your experience...
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## About
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This silly lil' mod adds a funny mod menu filled to the brim with **over 30 crazy troll options** to mess around with! Spice up your gameplay by adding some truly terrible features to absolutely wreck your entire game.
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This silly lil' mod adds a funny mod menu filled to the brim with **over 30 crazy troll options** to mess around with! Spice up your gameplay by adding some truly insane features to absolutely wreck your entire game.
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about.md

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@@ -8,7 +8,7 @@
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## About
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This silly lil' mod adds a funny mod menu filled to the brim with **over 30 crazy troll options** to mess around with! Spice up your gameplay by adding some truly terrible features to absolutely wreck your entire game.
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This silly lil' mod adds a funny mod menu filled to the brim with **over 30 crazy troll options** to mess around with! Spice up your gameplay by adding some truly insane features to absolutely wreck your entire game.
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src/menu/src/OptionMenu.cpp

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@@ -251,7 +251,7 @@ bool OptionMenu::init() {
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m_mainLayer->addChild(filterContainerLabel);
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auto filterContainerLayout = ColumnLayout::create()
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->setGap(2.5f)
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->setGap(3.75f)
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->setAxisReverse(true) // Top to bottom
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->setAxisAlignment(AxisAlignment::End)
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->setAutoGrowAxis(0.f);
@@ -260,7 +260,7 @@ bool OptionMenu::init() {
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auto filterContainer = CCNode::create();
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filterContainer->setID("filter-container");
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filterContainer->setAnchorPoint({0.5, 1});
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filterContainer->setPosition({filterContainerBg->getPositionX(), mainLayerSize.height - 55.f});
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filterContainer->setPosition({filterContainerBg->getPositionX(), mainLayerSize.height - 53.75f});
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filterContainer->setContentHeight(0.f);
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filterContainer->setLayout(filterContainerLayout);
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@@ -271,7 +271,7 @@ bool OptionMenu::init() {
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};
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for (auto const& filterBtn : filterBtns) {
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if (auto btnSprite = ButtonSprite::create(filterBtn.label, 155, true, "bigFont.fnt", themes::getButtonSquareSprite(m_impl->theme), 0.f, 0.8f)) {
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if (auto btnSprite = ButtonSprite::create(filterBtn.label, 140, true, "bigFont.fnt", themes::getButtonSquareSprite(m_impl->theme), 0.f, 0.8f)) {
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btnSprite->m_label->setColor(filterBtn.color);
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if (auto btn = Button::createWithNode(

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