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work on more stuff

work on more stuff #3

Triggered via push September 6, 2025 05:26
Status Failure
Total duration 29s
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build.yml

on: push
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10 errors and 2 warnings
build: LinkTypes/Trigger.cs#L1
The type or namespace name 'FactoryCore' could not be found (are you missing a using directive or an assembly reference?)
build: CustomBloon.cs#L5
The type or namespace name 'FactoryCore' could not be found (are you missing a using directive or an assembly reference?)
build: Categories/TriggerCategory.cs#L2
The type or namespace name 'FactoryCore' could not be found (are you missing a using directive or an assembly reference?)
build: Categories/TagsCategory.cs#L2
The type or namespace name 'FactoryCore' could not be found (are you missing a using directive or an assembly reference?)
build: Categories/LogicCategory.cs#L2
The type or namespace name 'FactoryCore' could not be found (are you missing a using directive or an assembly reference?)
build: Categories/DisplayCategory.cs#L2
The type or namespace name 'FactoryCore' could not be found (are you missing a using directive or an assembly reference?)
build: Categories/BehaviorsCategory.cs#L2
The type or namespace name 'FactoryCore' could not be found (are you missing a using directive or an assembly reference?)
build: Categories/ActionCategory.cs#L2
The type or namespace name 'FactoryCore' could not be found (are you missing a using directive or an assembly reference?)
build: BloonTemplate.cs#L1
The type or namespace name 'FactoryCore' could not be found (are you missing a using directive or an assembly reference?)
build: BloonFactory.cs#L6
The type or namespace name 'FactoryCore' could not be found (are you missing a using directive or an assembly reference?)
build: Modules/Display/SimpleBloonDisplay.cs#L19
'SimpleBloonDisplay.PixelsPerUnit' hides inherited member 'ModDisplay.PixelsPerUnit'. Use the new keyword if hiding was intended.
build: Modules/Display/SimpleBloonDisplay.cs#L19
'SimpleBloonDisplay.PixelsPerUnit' hides inherited member 'ModDisplay.PixelsPerUnit'. Use the new keyword if hiding was intended.