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[Bug] Radios sometimes aren't assigned correctly at mission start #321

@empollak

Description

@empollak

Describe the bug
Sometimes, players have the correct radios but they are all on channel 1 when they should be otherwise.

This is because they have an ACRE2 field in their EDEN attributes which overwrites the framework channel settings.

This field is present on all newly placed units.

The reason it's been inconsistent is because the default units are old enough that they were placed before this feature existed. If the mission maker doesn't open and close the unit's attributes, they do not get the new field and don't get their radios overwritten.

To Reproduce
Steps to reproduce the behavior:

  1. In default mission, open and close unit attributes window (double click on them, then press OK) for a unit with radios set to something other than channel 1 in acre_radio_configuration.
  2. Start mission.
  3. Observe that they are on channel 1.

Expected behavior
Radios go where they should

Screenshots
If applicable, add screenshots to help explain your problem.

Environmental Info(please complete the following information):

  • V+
  • No CDLC
  • v1.8.2

Additional context
This setup is run by acre_api_setupRadios

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