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This was a great callout @begunfx — we took it seriously and did a full design system overhaul for v1.5. What shippedTouch targets: Every interactive icon button now meets or approaches WCAG 2.5.8 minimum sizes. Shared components: 5 new primitives that enforce consistency:
Semantic typography: 15 Migration: All 35+ view and component files migrated to use the new system. Net reduction of ~370 lines of duplicated inline styling. Accessibility: Full tooltip audit across all views — status dots, badges, interactive icons all have tooltips now. Disabled buttons preserve tooltips so users can see why an action is unavailable. Ships with v1.5.0. Thanks for pushing on this. |
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This does not appear to be addressed in 1.5.0-rc.1 (see attached image for reference). The icons appear to still be the same size as version 1.4.5): |
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My bad dude, I did the css but did not convert all the icons, I also updated the dashboard editor and did not give enough attention to making sure I replaced all buttons. |
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The full icon sizing migration shipped in rc.2 — all interactive icon buttons across 16 files now use the Closing this out. If any buttons still feel too small on rc.2+, open an issue with a screenshot and we'll fix it. |
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Please see the following screenshot:

The horizontal toolbars are way too small - this is even more prevalent on mobile devices. From a usability standpoint they are hard to distinguish and just as hard to properly select.
See the following recommendations I quickly grabbed from a google search:
"UX icon size standards focus on usability, accessibility, and consistency, with a 24x24dp (density-independent pixels) base being the standard for Material Design and most mobile apps. For optimal touch, interactive icons should have a minimum target size of 44x44px to 48x48px, while visual icon sizes typically range from 16px to 32px depending on context"
Keep up the great work!
Thanks.
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