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Milestones

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  • Design an application layer protocol that will allow multiple players to play simultaneously from different hosts in the same LAN.

    No due date
  • Use either Swing or JavaFX to display the game and to let the user interact with it.

    No due date
    0/2 issues closed
  • Keep track of each player's credit and allow them to make bets at the start of a game and raise their bet when hitting. Bets are taken from the player's current credit. When the player wins, their bet is doubled and added to their credit. A player that has run out of credit can't continue playing.

    No due date
  • Cards are dealt to the player and the bank. The player is repeatedly prompted to make their choices, after which the computer will make choices for the bank using fixed rules. At the end the winner is determined and the application terminates.

    No due date
    0/2 issues closed
  • The main application loop will repeatedly prompt the user whether they want to hit or pass. If the user hits, another card will be added to their hand and the hand and its total value in points will be displayed. If the user passes, or if the value of their hand is above the allowed maximum, the main application loop terminates.

    No due date
    6/6 issues closed