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intern.cpp
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70 lines (56 loc) · 1.24 KB
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// Aseprite UI Library
// Copyright (C) 2001-2013, 2015 David Capello
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "ui/manager.h"
#include "ui/theme.h"
#include "ui/widget.h"
#include "ui/window.h"
#include <list>
namespace ui {
namespace details {
static std::list<Widget*>* widgets;
void initWidgets()
{
widgets = new std::list<Widget*>;
}
void exitWidgets()
{
delete widgets;
}
void addWidget(Widget* widget)
{
widgets->push_back(widget);
}
void removeWidget(Widget* widget)
{
auto it = std::find(widgets->begin(), widgets->end(), widget);
if (it != widgets->end())
widgets->erase(it);
}
void resetFontAllWidgets()
{
for (auto widget : *widgets)
widget->resetFont();
}
void reinitThemeForAllWidgets()
{
// Reinitialize the theme of each widget
for (auto widget : *widgets) {
widget->setTheme(CurrentTheme::get());
widget->initTheme();
}
// Remap the windows
for (auto widget : *widgets) {
if (widget->type() == kWindowWidget)
static_cast<Window*>(widget)->remapWindow();
}
// Redraw the whole screen
Manager::getDefault()->invalidate();
}
} // namespace details
} // namespace ui