📋 Development Roadmap - All 53 Phases (Updated with Context Optimization) #55
Replies: 3 comments
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Amazing work on this. I'm a close follower of your MCP and I use it actively. As of ver. 0.5.9, due to the increase in the number of tools, the context window is being eaten up rather quickly, with like 60k tokens used by the MCPs, being this one the heaviest in that sense Is there a way to reduce token usage, or you plan to address that in future releases? Thanks |
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Hey @xztyle! 👋 Thanks for the feedback and for actively using the MCP! You're absolutely right - this is a critical issue I been aware of. The tool definitions have grown to ~78,000 tokens (~312k characters), which is eating up a massive chunk of the context window well when more and more tool added in future it will become a massive context so I plan to reduce the context for current tools as some will also for future addition tool. Great news: I just added 6 new phases specifically to address this! 🎉Check out Phases 48-53: Context Optimization in the updated roadmap above. TL;DR - Expected Impact
Key Strategies
Timeline
These are now tracked on the Project Board under the Foundation category. Thanks for raising this - it's genuinely one of the most important scalability issues to solve! 🚀 While I was working on it you can use previous version v0.5.8 till some context reduction is done. |
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Thank you so much for your hard work, this MCP is amazing! |
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Unreal MCP Development Roadmap
Target: ~2,855 actions covering all Unreal Engine subsystems and major plugin integrations.
Current Status
✅ Completed Phases (1-25)
Foundation
Core Systems
manage_geometry)manage_skeleton)manage_material_authoring)manage_texture)manage_animation_authoring)manage_audio_authoring)manage_niagara_authoring)manage_gas)manage_character)manage_combat)manage_ai)manage_inventory)manage_interaction)manage_widget_authoring)manage_networking)manage_game_framework)manage_sessions)manage_level_structure)manage_volumes)manage_navigation)⏳ Pending Phases (26-47)
Advanced Systems (26-35)
Plugin Integration (36-47)
🆕 Context Optimization Phases (48-53)
Expected Impact
Phases
Phase Details
Phase 48: Schema Pruning (Immediate Win)
Phase 49: Common Schema Extraction
assetPath,location,save) to shared schemasPhase 50: Dynamic Tool Loading (Biggest Impact)
notifications/tools/list_changedfor runtime tool updatesenable_toolsPhase 51: Stub Tools System
enable_toolswhen neededPhase 52: Tool Help System
get_tool_helpfor on-demand documentationPhase 53: Strategic Tool Merging
manage_audio+manage_audio_authoring)📊 Track Progress
👉 View Full Project Board
Each phase has detailed action lists, implementation status, and priorities.
💡 Want to Contribute?
Pick a pending phase and help us implement it! Check the project board for details on each phase.
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