diff --git a/code/__HELPERS/time.dm b/code/__HELPERS/time.dm index 0a50d6adf4c..4a3a0241877 100644 --- a/code/__HELPERS/time.dm +++ b/code/__HELPERS/time.dm @@ -39,13 +39,13 @@ GLOBAL_VAR_INIT(date_override_offset, 0) var/oldtod = GLOB.tod if(time >= SSnightshift.nightshift_start_time || time <= SSnightshift.nightshift_dawn_start) GLOB.tod = "night" - if(time > SSnightshift.nightshift_dawn_start && time <= SSnightshift.nightshift_day_start) + else if(time > SSnightshift.nightshift_dawn_start && time <= SSnightshift.nightshift_day_start) GLOB.tod = "dawn" - if(time > SSnightshift.nightshift_day_start && time <= SSnightshift.nightshift_dusk_start) + else if(time > SSnightshift.nightshift_day_start && time <= SSnightshift.nightshift_dusk_start) GLOB.tod = "day" - if(time > SSnightshift.nightshift_dusk_start && time <= SSnightshift.nightshift_start_time) + else if(time > SSnightshift.nightshift_dusk_start && time <= SSnightshift.nightshift_start_time) GLOB.tod = "dusk" - if(GLOB.todoverride) + else if(GLOB.todoverride) GLOB.tod = GLOB.todoverride if((GLOB.tod != oldtod) && !GLOB.todoverride && (GLOB.dayspassed>1)) //weather check on tod changes if(!GLOB.forecast) diff --git a/code/game/objects/lighting/rogue_fires.dm b/code/game/objects/lighting/rogue_fires.dm index 8cfce53f72f..85de524eafb 100644 --- a/code/game/objects/lighting/rogue_fires.dm +++ b/code/game/objects/lighting/rogue_fires.dm @@ -269,6 +269,11 @@ . = ..() START_PROCESSING(SSobj,AM) +//This thing does NOT light! I am NOT wanting to process this! +/obj/machinery/light/rogue/torchholder/process() + STOP_PROCESSING(SSmachines, src) + + //CC Edit end /obj/machinery/light/rogue/torchholder/c