diff --git a/code/modules/jobs/job_types/roguetown/garrison/manatarms.dm b/code/modules/jobs/job_types/roguetown/garrison/manatarms.dm index e5c854987fb..0aa8ade8225 100644 --- a/code/modules/jobs/job_types/roguetown/garrison/manatarms.dm +++ b/code/modules/jobs/job_types/roguetown/garrison/manatarms.dm @@ -346,10 +346,10 @@ name = "Bailiff" tutorial = "Once, you held the tasking of an executioner; yet the dungeons have grown quiet, and the nooses limply sway in the breeze. Now, you serve a lesser office in the Lord's name - as a master of the fist-and-flail." outfit = /datum/outfit/job/roguetown/manorguard/bailiff - maximum_possible_slots = 1 //Had one dungeoneer before, this is how many we get to keep still. + //maximum_possible_slots = 1 //Had one dungeoneer before, this is how many we get to keep still. // CC Edit - Why. category_tags = list(CTAG_MENATARMS) - traits_applied = list(TRAIT_JAILOR, TRAIT_CIVILIZEDBARBARIAN)//This is surely going to be funny + traits_applied = list(TRAIT_CIVILIZEDBARBARIAN)//This is surely going to be funny //CC Edit - Removes TRAIT_JAILOR. There's no reason this class should be prohibited from head armor. subclass_stats = list( STATKEY_STR = 3, STATKEY_CON = 2, @@ -381,7 +381,8 @@ head = /obj/item/clothing/head/roguetown/menacing/executioner neck = /obj/item/clothing/neck/roguetown/gorget mask = /obj/item/clothing/head/roguetown/roguehood/black - armor = /obj/item/clothing/suit/roguetown/armor/regenerating/skin/disciple/bailiff + armor = /obj/item/clothing/suit/roguetown/armor/brigandine/light/retinue // CC Edit Start + shirt = /obj/item/clothing/suit/roguetown/armor/gambeson //CC edit end wrists = /obj/item/clothing/wrists/roguetown/bracers gloves = /obj/item/clothing/gloves/roguetown/leather pants = /obj/item/clothing/under/roguetown/heavy_leather_pants diff --git a/code/modules/jobs/job_types/roguetown/sidefolk/mercenary/rumaclan.dm b/code/modules/jobs/job_types/roguetown/sidefolk/mercenary/rumaclan.dm index 4d6292f0862..3916bb31cd1 100644 --- a/code/modules/jobs/job_types/roguetown/sidefolk/mercenary/rumaclan.dm +++ b/code/modules/jobs/job_types/roguetown/sidefolk/mercenary/rumaclan.dm @@ -35,7 +35,7 @@ belt = /obj/item/storage/belt/rogue/leather beltr = /obj/item/rogueweapon/scabbard/sword/kazengun/steel beltl = /obj/item/rogueweapon/sword/sabre/mulyeog/rumahench - shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt/eastshirt2 + shirt = /obj/item/clothing/suit/roguetown/shirt/dress/captainrobe //CC edit- drip cloak = /obj/item/clothing/cloak/eastcloak1 armor = /obj/item/clothing/suit/roguetown/armor/regenerating/skin/easttats pants = /obj/item/clothing/under/roguetown/heavy_leather_pants/eastpants2 @@ -81,7 +81,7 @@ belt = /obj/item/storage/belt/rogue/leather beltr = /obj/item/quiver/arrows beltl = /obj/item/flashlight/flare/torch/lantern - shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt/eastshirt2 + shirt = /obj/item/clothing/suit/roguetown/shirt/dress/captainrobe //CC edit - Drip cloak = /obj/item/clothing/cloak/eastcloak1 armor = /obj/item/clothing/suit/roguetown/armor/regenerating/skin/easttats pants = /obj/item/clothing/under/roguetown/heavy_leather_pants/eastpants2