diff --git a/code/modules/projectiles/guns/ballistic/automatic.dm b/code/modules/projectiles/guns/ballistic/automatic.dm index 52498755716..4f8d4dd62e0 100644 --- a/code/modules/projectiles/guns/ballistic/automatic.dm +++ b/code/modules/projectiles/guns/ballistic/automatic.dm @@ -132,8 +132,10 @@ /obj/item/gun/ballistic/automatic/smg/american180 name = "American 180" desc = "An integrally suppressed submachinegun chambered in the common .22 long rifle. Top loaded drum magazine." + lefthand_file = 'icons/fallout/onmob/weapons/guns_lefthand.dmi' + righthand_file = 'icons/fallout/onmob/weapons/guns_righthand.dmi' icon_state = "smg22" - item_state = "shotgun" + item_state = "american" mag_type = /obj/item/ammo_box/magazine/m22smg init_mag_type = /obj/item/ammo_box/magazine/m22smg weapon_class = WEAPON_CLASS_CARBINE @@ -518,6 +520,8 @@ /obj/item/gun/ballistic/automatic/smg/p90 name = "FN P90c" desc = "The Fabrique Nationale P90c was just coming into use at the time of the war. The weapon's bullpup layout, and compact design, make it easy to control. The durable P90c is prized for its reliability, and high firepower in a ruggedly-compact package. Chambered in 10mm." + lefthand_file = 'icons/fallout/onmob/weapons/guns_lefthand.dmi' + righthand_file = 'icons/fallout/onmob/weapons/guns_righthand.dmi' icon_state = "p90" item_state = "m90" mag_type = /obj/item/ammo_box/magazine/m10mm_p90 @@ -571,8 +575,10 @@ /obj/item/gun/ballistic/automatic/smg/mp5 name = "MP-5 SD" desc = "An integrally suppressed submachinegun chambered in 9mm." + lefthand_file = 'icons/fallout/onmob/weapons/guns_lefthand.dmi' + righthand_file = 'icons/fallout/onmob/weapons/guns_righthand.dmi' icon_state = "mp5" - item_state = "fnfal" + item_state = "mp5" mag_type = /obj/item/ammo_box/magazine/uzim9mm init_mag_type = /obj/item/ammo_box/magazine/uzim9mm weapon_class = WEAPON_CLASS_CARBINE @@ -1797,6 +1803,8 @@ name = "r91 assault rifle" desc = "The R91 was the standard US Army assault rifle, and so saw wide-spread use after the war. Most are worn out by now." icon = 'icons/obj/guns/projectile.dmi' + lefthand_file = 'icons/fallout/onmob/weapons/guns_lefthand.dmi' + righthand_file = 'icons/fallout/onmob/weapons/guns_righthand.dmi' icon_state = "assault_rifle" item_state = "r91" mag_type = /obj/item/ammo_box/magazine/m556/rifle @@ -1831,6 +1839,8 @@ name = "infiltrator" desc = "A customized R91 assault rifle, with an integrated suppressor, small scope, cut down stock and polymer furniture. The supressor takes away stopping-power, but a cleaner action allows it to fire faster." icon = 'icons/obj/guns/projectile.dmi' + lefthand_file = 'icons/fallout/onmob/weapons/guns_lefthand.dmi' + righthand_file = 'icons/fallout/onmob/weapons/guns_righthand.dmi' icon_state = "infiltrator" item_state = "infiltrator" weapon_class = WEAPON_CLASS_RIFLE @@ -2341,8 +2351,10 @@ /obj/item/gun/ballistic/automatic/g11 name = "G11" desc = "This experimental gun fires a caseless cartridge consisting of a block of propellant with a bullet buried inside. The weight and space savings allows for a very high magazine capacity. Chambered in 4.73mm." + lefthand_file = 'icons/fallout/onmob/weapons/guns_lefthand.dmi' + righthand_file = 'icons/fallout/onmob/weapons/guns_righthand.dmi' icon_state = "g11" - item_state = "arg" + item_state = "h&kg11" mag_type = /obj/item/ammo_box/magazine/m473 init_mag_type = /obj/item/ammo_box/magazine/m473 disallowed_mags = list(/obj/item/ammo_box/magazine/m473/small, /obj/item/ammo_box/magazine/m473/small/empty) @@ -2633,6 +2645,8 @@ name = "\improper M72 gauss rifle" desc = "The M72 rifle is of German design. It uses an electromagnetic field to propel rounds at tremendous speed... and pierce almost any obstacle. Its range, accuracy and stopping power is almost unparalleled." icon = 'icons/fallout/objects/guns/ballistic.dmi' + lefthand_file = 'icons/fallout/onmob/weapons/guns_lefthand.dmi' + righthand_file = 'icons/fallout/onmob/weapons/guns_righthand.dmi' icon_state = "gaussf2" item_state = "gaussrifle" slot_flags = ITEM_SLOT_BACK diff --git a/code/modules/projectiles/guns/ballistic/shotgun.dm b/code/modules/projectiles/guns/ballistic/shotgun.dm index 8ac23e1a021..9abc88e54cc 100644 --- a/code/modules/projectiles/guns/ballistic/shotgun.dm +++ b/code/modules/projectiles/guns/ballistic/shotgun.dm @@ -250,7 +250,7 @@ desc = "A traditional hunting shotgun with wood furniture and a four-shell capacity underneath." icon = 'icons/obj/guns/projectile.dmi' icon_state = "hunting_shotgun" - item_state = "hunting_shotgun" + item_state = "shotgunpump" icon_prefix = "shotgunpump" mag_type = /obj/item/ammo_box/magazine/internal/shot/lethal weapon_class = WEAPON_CLASS_RIFLE @@ -611,8 +611,10 @@ /obj/item/gun/ballistic/automatic/shotgun/pancor name = "Pancor Jackhammer" desc = "A drum-loaded, fully automatic shotgun. The pinnacle of turning things into swiss cheese." + lefthand_file = 'icons/fallout/onmob/weapons/guns_lefthand.dmi' + righthand_file = 'icons/fallout/onmob/weapons/guns_righthand.dmi' icon_state = "pancor" - item_state = "cshotgun1" + item_state = "pancor" fire_sound = 'sound/f13weapons/repeater_fire.ogg' mag_type = /obj/item/ammo_box/magazine/d12g weapon_class = WEAPON_CLASS_RIFLE