From adcd6c94966968a77578b2e909a862732f9f1650 Mon Sep 17 00:00:00 2001 From: Ashleigh Adams Date: Sat, 24 May 2025 17:48:34 +0100 Subject: [PATCH] Fix invisible players Instead of not sending the menu entities, the player to which they belong wasn't been sent instead, resulting in players with menus open not being transmitted. --- src/SharpModMenu/SharpModMenu.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/SharpModMenu/SharpModMenu.cs b/src/SharpModMenu/SharpModMenu.cs index 31e13ce..65cc75e 100644 --- a/src/SharpModMenu/SharpModMenu.cs +++ b/src/SharpModMenu/SharpModMenu.cs @@ -78,7 +78,7 @@ private void OnCheckTransmit(CCheckTransmitInfoList infoList) var info = infoList[n]; var entInfo = DriverInstance.MenuEntities[i]; if (entInfo.target != info.player && entInfo.target.IsValid) - info.info.TransmitEntities.Remove(entInfo.target); + info.info.TransmitEntities.Remove(entInfo.ent); } } }