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Compat.CS2MenuManager: Use enum names
1 parent d88108e commit 9ff7135

1 file changed

Lines changed: 25 additions & 25 deletions

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src/UniversalMenu.Compat.CS2MenuManager/NotSupported.cs

Lines changed: 25 additions & 25 deletions
Original file line numberDiff line numberDiff line change
@@ -362,32 +362,32 @@ public static class Buttons
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{
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public static readonly IReadOnlyDictionary<string, PlayerButtons> ButtonMapping = new Dictionary<string, PlayerButtons>
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{
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["Alt1"] = (PlayerButtons)16384,
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["Alt2"] = (PlayerButtons)32768,
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["Attack"] = (PlayerButtons)1,
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["Attack2"] = (PlayerButtons)2048,
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["Attack3"] = (PlayerButtons)16777216,
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["Bullrush"] = (PlayerButtons)2097152,
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["Cancel"] = (PlayerButtons)64,
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["Duck"] = (PlayerButtons)4,
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["Grenade1"] = (PlayerButtons)4194304,
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["Grenade2"] = (PlayerButtons)8388608,
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["Space"] = (PlayerButtons)2,
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["Left"] = (PlayerButtons)128,
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["W"] = (PlayerButtons)8,
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["A"] = (PlayerButtons)512,
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["S"] = (PlayerButtons)16,
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["D"] = (PlayerButtons)1024,
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["E"] = (PlayerButtons)32,
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["R"] = (PlayerButtons)8192,
365+
["Alt1"] = PlayerButtons.Alt1,
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["Alt2"] = PlayerButtons.Alt2,
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["Attack"] = PlayerButtons.Attack,
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["Attack2"] = PlayerButtons.Attack2,
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["Attack3"] = PlayerButtons.Attack3,
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["Bullrush"] = PlayerButtons.Bullrush,
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["Cancel"] = PlayerButtons.Cancel,
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["Duck"] = PlayerButtons.Duck,
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["Grenade1"] = PlayerButtons.Grenade1,
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["Grenade2"] = PlayerButtons.Grenade2,
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["Space"] = PlayerButtons.Jump,
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["Left"] = PlayerButtons.Left,
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["W"] = PlayerButtons.Forward,
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["A"] = PlayerButtons.Left,
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["S"] = PlayerButtons.Back,
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["D"] = PlayerButtons.Right,
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["E"] = PlayerButtons.Use,
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["R"] = PlayerButtons.Reload,
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["F"] = (PlayerButtons)34359738368L,
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["Shift"] = (PlayerButtons)65536,
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["Right"] = (PlayerButtons)256,
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["Run"] = (PlayerButtons)4096,
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["Walk"] = (PlayerButtons)131072,
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["Weapon1"] = (PlayerButtons)524288,
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["Weapon2"] = (PlayerButtons)1048576,
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["Zoom"] = (PlayerButtons)262144,
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["Shift"] = PlayerButtons.Walk,
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["Right"] = PlayerButtons.Right,
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["Run"] = PlayerButtons.Run,
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["Walk"] = PlayerButtons.Walk,
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["Weapon1"] = PlayerButtons.Weapon1,
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["Weapon2"] = PlayerButtons.Weapon2,
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["Zoom"] = PlayerButtons.Zoom,
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["Tab"] = (PlayerButtons)8589934592L,
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};
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}

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