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| 1 | +using System; |
| 2 | +using System.Threading; |
| 3 | +using System.Collections.Generic; |
| 4 | + |
| 5 | +using CounterStrikeSharp.API.Core; |
| 6 | + |
| 7 | +using CSSUniversalMenuAPI; |
| 8 | +using CSSUniversalMenuAPI.Extensions; |
| 9 | + |
| 10 | +using IMenuManagerApi = MenuManager.IMenuApi; |
| 11 | +using IMenuManagerMenu = CounterStrikeSharp.API.Modules.Menu.IMenu; |
| 12 | +using IMenu = CSSUniversalMenuAPI.IMenu; |
| 13 | + |
| 14 | +namespace UniversalMenu.Driver.MenuManagerApi; |
| 15 | + |
| 16 | +internal class PlayerMenuState |
| 17 | +{ |
| 18 | + public Menu? ActiveMenu { get; set; } |
| 19 | +} |
| 20 | + |
| 21 | +public sealed class MenuManagerApiDriver : IMenuAPI |
| 22 | +{ |
| 23 | + internal MenuManagerApiDriverPlugin Plugin { get; } |
| 24 | + internal IMenuManagerApi? MenuManagerApi { get; set; } |
| 25 | + |
| 26 | + public MenuManagerApiDriver(MenuManagerApiDriverPlugin plugin) |
| 27 | + { |
| 28 | + Plugin = plugin; |
| 29 | + } |
| 30 | + |
| 31 | + private Dictionary<ulong, PlayerMenuState> MenuStates = new(); |
| 32 | + internal PlayerMenuState GetMenuState(CCSPlayerController player) |
| 33 | + { |
| 34 | + if (!MenuStates.TryGetValue(player.SteamID, out var menuState)) |
| 35 | + MenuStates.Add(player.SteamID, menuState = new()); |
| 36 | + return menuState; |
| 37 | + } |
| 38 | + internal void PlayerDisconnected(ulong steamId) |
| 39 | + { |
| 40 | + MenuStates.Remove(steamId); |
| 41 | + } |
| 42 | + |
| 43 | + IMenu IMenuAPI.CreateMenu(CCSPlayerController player, CancellationToken ct) |
| 44 | + { |
| 45 | + return new Menu() |
| 46 | + { |
| 47 | + MenuAPI = this, |
| 48 | + Player = player, |
| 49 | + Parent = null, |
| 50 | + }; |
| 51 | + } |
| 52 | + |
| 53 | + IMenu IMenuAPI.CreateMenu(IMenu parent, CancellationToken ct) |
| 54 | + { |
| 55 | + if (parent is not Menu parentMenu) |
| 56 | + throw new ArgumentException("Menu given belongs to another menu implementation", nameof(parent)); |
| 57 | + |
| 58 | + return new Menu() |
| 59 | + { |
| 60 | + MenuAPI = this, |
| 61 | + Player = parent.Player, |
| 62 | + Parent = parentMenu, |
| 63 | + }; |
| 64 | + } |
| 65 | + |
| 66 | + bool IMenuAPI.IsExtensionSupported(Type extension) |
| 67 | + { |
| 68 | + if (extension == typeof(INavigateBackMenuExtension)) |
| 69 | + return true; |
| 70 | + return false; |
| 71 | + } |
| 72 | + |
| 73 | + bool IMenuAPI.IsMenuOpen(CCSPlayerController player) |
| 74 | + { |
| 75 | + return MenuManagerApi?.HasOpenedMenu(player) ?? false; |
| 76 | + } |
| 77 | +} |
| 78 | + |
| 79 | +internal class Menu : IMenu, INavigateBackMenuExtension |
| 80 | +{ |
| 81 | + public required MenuManagerApiDriver MenuAPI { get; set; } |
| 82 | + |
| 83 | + // IMenu |
| 84 | + public required Menu? Parent { get; init; } |
| 85 | + IMenu? IMenu.Parent => Parent; |
| 86 | + public required CCSPlayerController Player { get; init; } |
| 87 | + public bool PlayerCanClose { get; set; } = true; |
| 88 | + public bool IsActive { get; private set; } |
| 89 | + public string Title { get; set; } = string.Empty; |
| 90 | + |
| 91 | + // ScreenMenuAPI |
| 92 | + internal IMenuManagerMenu? TheMenu { get; set; } |
| 93 | + private List<MenuItem> MenuItems { get; } = new(); |
| 94 | + public Action<IMenu>? NavigateBack { get; set; } |
| 95 | + |
| 96 | + void IMenu.Close() |
| 97 | + { |
| 98 | + if (!IsActive) |
| 99 | + return; |
| 100 | + IsActive = false; |
| 101 | + |
| 102 | + var state = MenuAPI.GetMenuState(Player); |
| 103 | + if (this == state.ActiveMenu) |
| 104 | + { |
| 105 | + MenuAPI.MenuManagerApi.CloseMenu(Player); |
| 106 | + state.ActiveMenu = null; |
| 107 | + } |
| 108 | + } |
| 109 | + |
| 110 | + IMenuItem IMenu.CreateItem() |
| 111 | + { |
| 112 | + var ret = new MenuItem() { Menu = this }; |
| 113 | + MenuItems.Add(ret); |
| 114 | + return ret; |
| 115 | + } |
| 116 | + |
| 117 | + void IMenu.Display() |
| 118 | + { |
| 119 | + if (MenuAPI.MenuManagerApi is null) |
| 120 | + throw new Exception("MenuManagerApi not found"); |
| 121 | + |
| 122 | + IsActive = true; |
| 123 | + if (TheMenu is not null) |
| 124 | + { |
| 125 | + TheMenu.Open(Player); |
| 126 | + return; |
| 127 | + } |
| 128 | + |
| 129 | + Action<CCSPlayerController>? navBack = null; |
| 130 | + if (NavigateBack is not null) |
| 131 | + navBack = (player) => NavigateBack(this); |
| 132 | + |
| 133 | + TheMenu = MenuAPI.MenuManagerApi.GetMenu(Title, back_action: navBack!); |
| 134 | + |
| 135 | + foreach (var item in MenuItems) |
| 136 | + TheMenu.AddMenuOption(item.Title, (player, option) => item.RaiseSelected(), !item.Enabled); |
| 137 | + |
| 138 | + TheMenu.Open(Player); |
| 139 | + } |
| 140 | +} |
| 141 | + |
| 142 | +internal class MenuItem : IMenuItem |
| 143 | +{ |
| 144 | + public required IMenu Menu { get; init; } |
| 145 | + public string Title { get; set; } = string.Empty; |
| 146 | + public bool Enabled { get; set; } = true; |
| 147 | + public object? Context { get; set; } |
| 148 | + |
| 149 | + public event ItemSelectedAction? Selected; |
| 150 | + internal void RaiseSelected() |
| 151 | + { |
| 152 | + Selected?.Invoke(this); |
| 153 | + } |
| 154 | +} |
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