You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: docs/game-mechanics/gear-system.md
+15-14Lines changed: 15 additions & 14 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -1,10 +1,10 @@
1
1
---
2
2
3
-
description: Brown Dust II Gear System Overview, Early Crafting advices.
3
+
description: A comprehensive guide to the Gear and Crafting systems in Brown Dust 2. Master gear progression, including grades, tiers, upgrade levels, and refinement scores. Learn expert strategies for substat rerolling, Alchemy material farming, and optimizing builds for all DPS and support character types.
4
4
comments: true
5
5
6
6
---
7
-
# **Gear System — Brown Dust 2**
7
+
# **Gear System & Crafting Guide — Brown Dust 2**
8
8
The Gear System is an important character progression system. It increases a character's stats, improving damage output or improving sustain on the battlefield.
9
9
10
10
There are **5 gear slots** available for your characters: {{Weapon}} **Weapon**, {{Armor}} **Armor**, {{Helmet}} **Helmet**, {{Accessory}} **Accessory** and {{Gloves}} **Gloves**.
@@ -516,7 +516,7 @@ The whole crafting guide essentially comes down to your current needs. Here's an
516
516
!!! question "What {{Armor}} Armor and {{Helmet}} Helmet should I craft?"
517
517
Generally speaking, armor usage depends on the enemy.
518
518
519
-
That means crafting {{Invulnerable_Armor}} **Invulnerable Armor**{ .yellow }, **{{Helm_of_Carnage}}** **Helm of Carnage**{ .yellow } or {{Fiend_Guard}} **Fiend Guard**{ .magenta } and {{Radiant_Wisdom}} **Radiant Wisdom**{ .magenta } sets.
519
+
That means crafting {{Invulnerable_Armor}} **Invulnerable Armor**{ .yellow }, {{Helm_of_Carnage}} **Helm of Carnage**{ .yellow } or {{Fiend_Guard}} **Fiend Guard**{ .magenta } and {{Radiant_Wisdom}} **Radiant Wisdom**{ .magenta } sets.
520
520
521
521
The rest of the armor types are more niche so it's not really worth investing in them as a new player.
522
522
@@ -566,10 +566,10 @@ For all of these types the build you want is different.
566
566
567
567
When it comes down to {{Armor}} **Armor**, and {{Helmet}} **Helmet**, there are a few combinations:
568
568
569
-
* {{Invulnerable_Armor}} **Invulnerable Armor**{ .yellow } $+$ **{{Helm_of_Carnage}}** **Helm of Carnage**{ .yellow } if enemy deals {{Physical}} **Physical**{.yellow} damage
569
+
* {{Invulnerable_Armor}} **Invulnerable Armor**{ .yellow } $+$ {{Helm_of_Carnage}} **Helm of Carnage**{ .yellow } if enemy deals {{Physical}} **Physical**{.yellow} damage
{{Weapon}} **Weapon** can be either {{Evil_Dragons_Blade}} **Evil Dragon's Blade**{.yellow} or {{Travel_Gods_Friend}} **Travel God's Friend**{.magenta} regardless of damage type character deals, since its value is in the {{CritDMG}} **Crit DMG** only.
598
598
@@ -628,8 +628,8 @@ For all of these types the build you want is different.
628
628
It is not hard to figure out the builds for either of them:
* Use [**Powder Calculator**](https://browndust2-wiki.souseha.com/en/powder-calculator) to calculate the most efficient way to grind the {{Refining_Powder}} **Refining Powder**.
692
-
* {{Refining_Crystal}} **Refining Crystal**: **Event Shop**, **Golden Colloseum Shop**, { .icon } **Tower of Salvation**, {.icon} Dismantling {{SR_Grade}} and {{UR_Grade}} Gear.
693
-
* {{Ancient_Crystal}} **Ancient Crystals**: **Events**, **Event Shop**, **Golden Colloseum Shop**, { .icon } **Tower of Salvation**, { .icon } **Tower of Pride**, **Last Night**.
0 commit comments