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Mod seems to not taking Trinkets slots in consideration #2

@vico93

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@vico93

I made a test here and added the atlas item from map atlases (which is equippable on a trinket stot) and a computercraft turtle (a "normal" block") to the whitelist (keepinventory gamerule is false), and did a /kill command. Only the turtle that was in a normal inventory slot was kept, the atlas that was on trinket slot was dropped.

Can this be fixed?

Fabric 1.20.1
KeepInventoryControl 1.0.1

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