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lights.json
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825 lines (824 loc) · 34.7 KB
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{
"Blitz": {
"discord": "Blitz#6797",
"links": {
"github": "https://github.com/BlitzKraig",
"twitter": "",
"youtube": ""
},
"lights": [
{
"translationName": "shadertest",
"name": "Custom Shader Example",
"animationFunction": "blitzShaderTest",
"shaders": {
"coloration": "CLCustomWaveColorationShader",
"illumination": "CLCustomWaveIlluminationShader"
},
"description": "A pulsing light using a custom shader",
"intensityDescription": "Controls how extreme the fade will be",
"speedDescription": "Controls how quickly the light will fade in and out"
},
{
"translationName": "fade",
"name": "Fader",
"animationFunction": "blitzFadeSimple",
"description": "A fading light",
"intensityDescription": "Controls how extreme the fade will be",
"speedDescription": "Controls how quickly the light will fade in and out"
},
{
"translationName": "lightning",
"name": "Lightning (Experimental!)",
"animationFunction": "blitzLightningSimple",
"description": "A basic Lightning strike, randomly flashes on for a short time",
"intensityDescription": "Controls how bright the flash will be",
"speedDescription": "Controls how often the lightning will strike"
},
{
"translationName": "electricFault",
"name": "Electric Fault",
"animationFunction": "blitzElectricFault",
"description": "A glitched electrical light. Dims slightly at random",
"intensityDescription": "Controls how much dimmer the light will get",
"speedDescription": "Controls how often the fault will occur"
},
{
"translationName": "flash",
"name": "Simple Flash",
"animationFunction": "blitzSimpleFlash",
"description": "A simple flashing light",
"intensityDescription": "Controls how dim the light will be when it flashes off",
"speedDescription": "Controls how often the light will flash"
},
{
"translationName": "rgbflash",
"name": "RGB Flash",
"animationFunction": "blitzRGBFlash",
"description": "A simple flashing light, cycling between Red, Green and Blue",
"intensityDescription": "Controls how dim the light will be when it flashes off",
"speedDescription": "Controls how often the light will flash"
},
{
"translationName": "policeflash",
"name": "Police Flash",
"animationFunction": "blitzPoliceFlash",
"description": "A simple flashing light, cycling between Red, and Blue, mimicking police lights",
"intensityDescription": "Controls how dim the light will be when it flashes off",
"speedDescription": "Controls how often the light will flash"
},
{
"translationName": "fadeMusic",
"name": "Audio Fade",
"animationFunction": "blitzFadeMusic",
"description": "An audio-reactive fading light",
"intensityDescription": "Controls how extreme the fade will be",
"speedDescription": "Controls smoothing on peak changes",
"customProperties": [
{
"title": "Band",
"varName": "listeningBand",
"type": "select",
"options": [
{
"label": "Low",
"value": "low"
},
{
"label": "Mid",
"value": "mid"
},
{
"label": "High",
"value": "high"
}
],
"default": "mid"
},
{
"title": "Source",
"varName": "gainNode",
"type": "select",
"options": [
{
"label": "Master",
"value": "master"
},
{
"label": "SoundBoard by Blitz (requires module)",
"value": "soundboard"
}
],
"default": "master"
},
{
"title": "Exponent",
"description": "Simple easing. Increase if the light is too reactive.",
"varName": "exponent",
"type": "range",
"min": 1,
"max": 12,
"step": 1,
"default": 1
}
]
},
{
"translationName": "pulseMusic",
"name": "Audio Pulse",
"animationFunction": "blitzPulseMusic",
"description": "An audio-reactive pulsing light",
"intensityDescription": "Controls how far the light will animate from the center value",
"speedDescription": "Controls smoothing on peak changes",
"customProperties": [
{
"title": "Band",
"varName": "listeningBand",
"type": "select",
"options": [
{
"label": "Low",
"value": "low"
},
{
"label": "Mid",
"value": "mid"
},
{
"label": "High",
"value": "high"
}
],
"default": "mid"
},
{
"title": "Source",
"varName": "gainNode",
"type": "select",
"options": [
{
"label": "Master",
"value": "master"
},
{
"label": "SoundBoard by Blitz (requires module)",
"value": "soundboard"
}
],
"default": "master"
},
{
"title": "Exponent",
"description": "Simple easing. Increase if the light is too reactive.",
"varName": "exponent",
"type": "range",
"min": 1,
"max": 12,
"step": 1,
"default": 1
}
]
},
{
"translationName": "pulseMusicColorshift",
"name": "Audio Pulse Colorshift",
"animationFunction": "blitzPulseMusicColorshift",
"description": "An audio-reactive pulsing light that shifts between three colors",
"intensityDescription": "Controls how far the light will animate from the center value",
"speedDescription": "Controls smoothing on peak changes",
"customProperties": [
{
"title": "Secondary Color",
"varName": "secondaryColor",
"type": "color",
"default": "#00ff00"
},
{
"title": "Tertiary Color",
"varName": "tertiaryColor",
"type": "color",
"default": "#0000ff"
},
{
"title": "Color Speed",
"varName": "colorSpeed",
"type": "range",
"min": 1,
"max": 10,
"step": 1,
"default": 5
},
{
"title": "Band",
"varName": "listeningBand",
"type": "select",
"options": [
{
"label": "Low",
"value": "low"
},
{
"label": "Mid",
"value": "mid"
},
{
"label": "High",
"value": "high"
}
],
"default": "mid"
},
{
"title": "Source",
"varName": "gainNode",
"type": "select",
"options": [
{
"label": "Master",
"value": "master"
},
{
"label": "SoundBoard by Blitz (requires module)",
"value": "soundboard"
}
],
"default": "master"
},
{
"title": "Exponent",
"description": "Simple easing. Increase if the light is too reactive.",
"varName": "exponent",
"type": "range",
"min": 1,
"max": 12,
"step": 1,
"default": 1
}
]
},
{
"translationName": "blurStatic",
"name": "Static Blur",
"animationFunction": "blitzStaticBlur",
"description": "A static, blurrable light",
"intensityDescription": "Not used",
"speedDescription": "Not used",
"customProperties": [
{
"title": "Blur Strength",
"varName": "blurStrength",
"type": "range",
"min": 1,
"max": 50,
"step": 1,
"default": 20
}
]
},
{
"translationName": "torch",
"name": "Alternate Torch",
"animationFunction": "blitzTorch",
"description": "A deeper, alternative version of the torch, supporting Blur and flickering",
"shaders": {
"illumination": "CLTorchIlluminationShader"
},
"customProperties": [
{
"title": "Secondary Color",
"varName": "secondaryColor",
"type": "color",
"default": "#f0ba5c"
},
{
"title": "Ratio Damper",
"description": "Reduce certain values by this factor. Useful if you have a large dim radius, but small bright radius.",
"varName": "ratioDamper",
"type": "range",
"min": 1,
"max": 50,
"step": 1,
"default": 1
},
{
"title": "Blur Strength",
"varName": "blurStrength",
"type": "range",
"min": 1,
"max": 50,
"step": 1,
"default": 1
},
{
"title": "Flicker Movement",
"description": "Enable to cause the center circle to move around as it flickers",
"varName": "alterTranslation",
"type": "checkbox",
"default": true
},
{
"title": "Flicker Alpha",
"description": "Enable to flicker the opacity of the torch",
"varName": "alterAlpha",
"type": "checkbox",
"default": true
}
]
},
{
"name": "Grid Force-Field Colorshift",
"animationFunction": "blitzForceFieldExtension",
"shaders": {
"coloration": "CLForceGridColorationShader"
},
"description": "A color-changing pulsating grid force-field, based on Grid Force-Field by SecretFire",
"intensityDescription": "Controls the pulsating power",
"speedDescription": "Controls how quickly the grid is pulsating",
"customPropertiesComment": "!AUTHORS! All possible property types are provided below for demonstration purposes.",
"customProperties": [
{
"title": "Secondary Color",
"description": "The light will morph between the initial color and this color",
"varName": "secondaryColor",
"type": "color",
"default": "#00ff00"
},
{
"title": "Use Color Speed",
"description": "Enable this to separate the speed of the color change from the speed of the rest of the animation",
"varName": "useColorSpeed",
"type": "checkbox",
"default": true
},
{
"title": "Color Speed",
"description": "How fast the color will change. Only if Use Color Speed is enabled.",
"varName": "colorSpeed",
"type": "range",
"min": 1,
"max": 10,
"step": 1,
"default": 5
},
{
"title": "Color Speed Multiplier",
"description": "Multiply the Color Speed by this value. Only if Use Color Speed is enabled.",
"varName": "colorSpeedMult",
"type": "select",
"options": [
{
"label": "Quarter Speed",
"value": 0.25
},
{
"label": "Half Speed",
"value": 0.5
},
{
"label": "Full Speed",
"value": 1
},
{
"label": "Double Speed",
"value": 2
},
{
"label": "Triple Speed",
"value": 3
}
],
"default": 1
}
]
},
{
"translationName": "polyLight",
"name": "Poly Light",
"animationFunction": "blitzPolyLight",
"shaders": {
"illumination": "CLPolyIlluminationShader"
},
"description": "A simple light with a shaped illumination shader.",
"intensityDescription": "Control the intensity of the torch flicker (Requires Should Flicker). Control how much the shader morphs between two polygons.",
"speedDescription": "Control how fast the animation flickers (Requires Should Flicker). Control how quickly the shader morphs between polygons.",
"customProperties": [
{
"title": "Sides",
"description": "Number of polygon sides to start with",
"varName": "shapeSides",
"type": "range",
"min": 1,
"max": 20,
"step": 1,
"default": 4
},
{
"title": "Animate Sides To",
"description": "Number of polygon sides to animate to. Set to the same value as Sides to disable this animation.",
"varName": "shapeSidesTo",
"type": "range",
"min": 1,
"max": 20,
"step": 1,
"default": 4
},
{
"title": "Inner Blur",
"varName": "innerBlur",
"type": "range",
"min": 0.01,
"max": 0.5,
"step": 0.01,
"default": 0.1
},
{
"title": "Outer Blur",
"varName": "outerBlur",
"type": "range",
"min": 0.01,
"max": 0.5,
"step": 0.01,
"default": 0.1
},
{
"title": "Scale",
"description": "Change the size of the light. Useful if the polygon is clipped by the light radius.",
"varName": "scale",
"type": "range",
"min": 0.1,
"max": 2.0,
"step": 0.1,
"default": 1.0
},
{
"title": "Should Flicker Scale",
"description": "Torch-like flicker the size of the light.",
"varName": "shouldFlicker",
"type": "checkbox",
"default": false
},
{
"title": "Should Flicker Alpha",
"description": "Torch-like flicker the lights opacity",
"varName": "shouldFlickerAlpha",
"type": "checkbox",
"default": false
},
{
"title": "Should Flicker Wiggle",
"description": "Torch-like flicker, wiggling the lights edges",
"varName": "shouldFlickerTranslate",
"type": "checkbox",
"default": false
}
]
},
{
"translationName": "customFire",
"name": "Custom Fire",
"animationFunction": "customFire",
"description": "Custom Shader Fire",
"intensityDescription": "Controls flame intensity",
"speedDescription": "Controls fire speed",
"shaders": {
"illumination": "CLFireIlluminationShader",
"coloration": "CLFireColorationShader"
},
"customProperties": [
{
"title": "Cast Light",
"description": "Enable to cast circular light fields.",
"varName": "castLight",
"type": "checkbox",
"default": false
},
{
"title": "Blur Strength",
"varName": "smoothness",
"description": "Strength of blur on the light circles only",
"type": "range",
"min": 1,
"max": 50,
"step": 1,
"default": 1
},
{
"title": "Flame Size",
"description": "Use this to detemine how much of the light should be taken up by the flame.",
"varName": "flameRatio",
"type": "range",
"min": 0.01,
"max": 1.0,
"step": 0.01,
"default": 0.5
},
{
"title": "Cast-light Speed",
"description": "Controls the speed of the circle light animation only.",
"varName": "circleSpeed",
"type": "range",
"min": 1,
"max": 10,
"step": 1,
"default": 5
},
{
"title": "Cast-light Intensity",
"description": "Controls the intensity of the circle light animation only.",
"varName": "circleIntensity",
"type": "range",
"min": 1,
"max": 10,
"step": 1,
"default": 5
},
{
"title": "Should Flicker Scale",
"description": "Torch-like flicker the size of the light circles.",
"varName": "shouldFlicker",
"type": "checkbox",
"default": false
},
{
"title": "Should Flicker Alpha",
"description": "Torch-like flicker the light circle opacity",
"varName": "shouldFlickerAlpha",
"type": "checkbox",
"default": false
},
{
"title": "Should Flicker Translate",
"description": "Torch-like flicker the bright circles position",
"varName": "shouldFlickerTranslate",
"type": "checkbox",
"default": false
},
{
"title": "Animated Enable",
"description": "Experimental. Short animation when the light is enabled.",
"varName": "shouldAnimateOn",
"type": "checkbox",
"default": false
},
{
"title": "Animated Enable Speed",
"description": "Controls how quickly the light switches on",
"varName": "animateOnSpeed",
"type": "range",
"min": 1,
"max": 10,
"step": 1,
"default": 5
},
{
"title": "Audio Reactivity",
"description": "Enable to allow the light to respond to audio",
"varName": "audioReactive",
"type": "checkbox",
"default": false
},
{
"title": "Band",
"varName": "listeningBand",
"type": "select",
"options": [
{
"label": "Low",
"value": "low"
},
{
"label": "Mid",
"value": "mid"
},
{
"label": "High",
"value": "high"
}
],
"default": "mid"
},
{
"title": "Source",
"varName": "gainNode",
"type": "select",
"options": [
{
"label": "Master",
"value": "master"
},
{
"label": "SoundBoard by Blitz (requires module)",
"value": "soundboard"
}
],
"default": "master"
},
{
"title": "Exponent",
"description": "Simple easing. Increase if the light is too reactive.",
"varName": "exponent",
"type": "range",
"min": 1,
"max": 12,
"step": 1,
"default": 1
}
]
}
]
},
"SecretFire": {
"discord": "SecretFire#4843",
"links": {
"github": "https://github.com/Feu-Secret",
"twitter": "",
"youtube": ""
},
"lights": [
{
"translationName": "gridForceField",
"name": "Grid Force-Field",
"animationFunction": "secretFireAnimateTimeForceColor",
"shaders": {
"coloration": "CLForceGridColorationShader"
},
"description": "A pulsating grid force-field",
"intensityDescription": "Controls the pulsating power",
"speedDescription": "Controls how quickly the grid is pulsating"
},
{
"translationName": "smokePatch",
"name": "Smoke Patch",
"animationFunction": "secretFireAnimateTimeForceColor",
"shaders": {
"coloration": "CLSmokePatchColorationShader",
"illumination": "CLSmokePatchIlluminationShader"
},
"description": "A billow of smoke",
"intensityDescription": "Controls the intensity of the smoke",
"speedDescription": "Controls how quickly the smoke swirls"
},
{
"translationName": "starLight",
"name": "Star Light",
"animationFunction": "secretFireAnimateStarLight",
"shaders": {
"coloration": "CLStarLightColorationShader",
"illumination": "CLSmoothTransitionIlluminationShader"
},
"description": "A shining star light",
"intensityDescription": "Controls the intensity of the star light",
"speedDescription": "Controls how quickly the star shines",
"customPropertiesComment": "test",
"customProperties": [
{
"title": "Secondary Color",
"varName": "secondaryColor",
"type": "color",
"default": "#00ff00"
}
]
},
{
"translationName": "starLightMusic",
"name": "Star Light Disco",
"animationFunction": "secretFireAnimateStarLightMusic",
"shaders": {
"coloration": "CLStarLightColorationShader",
"illumination": "CLSmoothTransitionIlluminationShader"
},
"description": "An audio-reactive disco star light",
"intensityDescription": "Controls the intensity of the rays shifting according to music",
"speedDescription": "Controls how quickly the star shines",
"customPropertiesComment": "test",
"customProperties": [
{
"title": "Secondary Color",
"varName": "secondaryColor",
"type": "color",
"default": "#00ff00"
},
{
"title": "Band",
"varName": "listeningBand",
"type": "select",
"options": [
{
"label": "Low",
"value": "low"
},
{
"label": "Mid",
"value": "mid"
},
{
"label": "High",
"value": "high"
}
],
"default": "mid"
},
{
"title": "Source",
"varName": "gainNode",
"type": "select",
"options": [
{
"label": "Master",
"value": "master"
},
{
"label": "SoundBoard by Blitz (requires module)",
"value": "soundboard"
}
],
"default": "master"
},
{
"title": "Exponent",
"description": "Simple easing. Increase if the light is too reactive.",
"varName": "exponent",
"type": "range",
"min": 1,
"max": 12,
"step": 1,
"default": 1
}
]
}
]
},
"Blitz-Commissioned": {
"discord": "Blitz#6797",
"links": {
"github": "https://github.com/BlitzKraig",
"twitter": "",
"youtube": ""
},
"lights": [
{
"translationName": "forgottenAdventuresCustom",
"name": "Forgotten Adventures Customizable",
"animationFunction": "blitzForgottenAdventuresCustom",
"shaders": {
"illumination": "CLCustomForgottenAdventuresShader"
},
"description": "A brightness-configurable light that won't dim when scene darkness is increased",
"intensityDescription": "Control the intensity of the torch flicker (Requires Should Flicker)",
"speedDescription": "Control how fast the animation flickers (Requires Should Flicker)",
"customProperties": [
{
"title": "Blur Strength",
"varName": "blurStrength",
"type": "range",
"min": 1,
"max": 50,
"step": 1,
"default": 1
},
{
"title": "Bright Brightness",
"description": "How bright the Bright Radius should be, from 0 to 1.7 (Full, higher than standard)",
"varName": "brightBrightness",
"type": "range",
"min" : 0,
"max": 1.7,
"step": 0.1,
"default": 1.7
},
{
"title": "Dim Brightness",
"varName": "dimBrightness",
"description": "How bright the Dim Radius should be, from 0 to 2.7 (Full, higher than standard)",
"type": "range",
"min" : 0,
"max": 2.7,
"step": 0.1,
"default": 1
},
{
"title": "Should Flicker",
"description": "Enable torch-like flickering",
"varName": "shouldFlicker",
"type": "checkbox",
"default": false
},
{
"title": "Should Flicker: Alpha",
"description": "Enable to flicker the opacity of the light when using Should Flicker",
"varName": "shouldFlickerAlpha",
"type": "checkbox",
"default": false
},
{
"title": "Should Flicker: Translate",
"description": "Enable to cause the center circle to move as it flickers when using Should Flicker",
"varName": "shouldFlickerTranslate",
"type": "checkbox",
"default": false
}
]
}
]
}
}