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Initial health on signup is working as intended, but not well balanced. #1793

@tchalvak

Description

@tchalvak

Attacking another player after just joining the game, gives a bad experience because you attacked them and you are highly likely to die while attacking. Why?

because they have exactly the same health as you and it is essentially a random coin toss. The first time you attack someone else you should get a slight advantage from the experience. Thereafter, it should be totally fine to have a coin toss situation, but in the beginning, we want players to not be immediately discouraged.

Suggested fixes:

  • give new players the strength status (until they inevitably lose it)
  • rebalance and reconfigure the white health boost, it throws things off
  • Give white an alternate skill benefit?

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