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Skygrid structure generates, using standard terrain blocks #80

@nzminecraftDOTcom

Description

@nzminecraftDOTcom

Expected behavior

Skygrid structure with the random array of blocks as seen in this screenshot. https://i.imgur.com/ea2DYPZ.png

Observed/Actual behavior

Skygrid structure generating 50/50 with random blocks and normal terrain in skygrid layout. As seen in this screenshot https://i.imgur.com/pTUPXce.png

Steps/models to reproduce

Installed the plugin Bentobox 3.3.5, followed the text file instructions to place the addons folder inside the bentobox folder in /plugins. Set server world generator types as instructed here; https://docs.bentobox.world/en/latest/BentoBox/Set-a-BentoBox-world-as-the-server-default-world/#bukkityml

Set level-name in server.properties to match the level name set in the bukkit.yml file.

Level name in the skygrid config folder set to the same as the bukkit and .properties file.

Let the world generate.

BentoBox version

Running PAPER 1.21.4.
(1.21.4-230-af71568 (MC: 1.21.4))
BentoBox version: 3.3.5
Database: JSON
Loaded Game Worlds:
skygrid_world (SkyGrid): Overworld, Nether, The End
Loaded Addons:
SkyGrid 2.2.1 (ENABLED)

Plugin list

Bentobox-3.3.5.jar

Other

I have tested this with and without multiverse, with and without other plugins running, updated paper to the latest advertised release on papermc.io. This issue occurs with and without other plugins. Bskyblock and Boxed were running at the same time without issues along side Skygrid.

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