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Investigate crash when spawning some prefabs #364

@FoolHen

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@FoolHen

Some prefabs crash the client when spawning. This was not happening before, might be related to a vu update or mapeditor changes. An example is familywagon prefab on XP3_Shield.

I suggest testing it in a sepparate mod to see if it works, then we can check differences or something.

prefab example: https://github.com/EmulatorNexus/Venice-EBX/blob/1b48533a42f9fce794b52b72e9e8bd33541e6b35/XP3/Objects/FamilyWagon_01_XP3/FamilyWagon_01_XP3.txt

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